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* Some updates to cards that check the controller of the source of an event. Now prevention and replacement effect controller of non permanents are determine. But it can be wrong under some control changing circumstances. Only solution would be to have always the causing ability instead of only the sourceId (fixes #804).
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.oneshot.damage;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class DeflectingPalmTest extends CardTestPlayerBase {
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/**
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* Test that prevented damage will be created with the correct source and
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* will trigger the ability of Satyr Firedance
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* https://github.com/magefree/mage/issues/804
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*/
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@Test
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public void testDamageInPlayer() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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addCard(Zone.BATTLEFIELD, playerA, "Plains");
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// The next time a source of your choice would deal damage to you this turn, prevent that damage.
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// If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
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addCard(Zone.HAND, playerA, "Deflecting Palm");
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// Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals
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// that much damage to target creature that player controls.
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addCard(Zone.BATTLEFIELD, playerA, "Satyr Firedancer");
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addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain");
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addCard(Zone.HAND, playerB, "Lightning Bolt");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB ,"Lightning Bolt", playerA);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA ,"Deflecting Palm", null, "Lightning Bolt");
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setChoice(playerA, "Lightning Bolt");
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addTarget(playerA, "Silvercoat Lion"); // target for Satyr Firedancer
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Deflecting Palm", 1);
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertGraveyardCount(playerB, "Silvercoat Lion", 1);
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assertLife(playerA, 20);
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assertLife(playerB, 17);
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}
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}
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