Add The Big Idea (UST)

This commit is contained in:
spjspj 2017-12-23 18:32:20 +11:00
parent 118e05516a
commit f9896be537
4 changed files with 225 additions and 0 deletions

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@ -0,0 +1,173 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.t;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.common.TapTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.BrainiacToken;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author spjspj
*/
public class TheBigIdea extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(SubType.BRAINIAC, "Brainiac creatures");
public TheBigIdea(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.BRAINIAC);
this.subtype.add(SubType.VILLAIN);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// 2{BR}{BR}, T: Roll a six-sided dice. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new TheBigIdeaEffect(), new ManaCostsImpl("{2}{B/R}{B/R}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
// Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new TheBigIdeaReplacementEffect(), new TapTargetCost(new TargetControlledCreaturePermanent(3, 3, filter, true))));
}
public TheBigIdea(final TheBigIdea card) {
super(card);
}
@Override
public TheBigIdea copy() {
return new TheBigIdea(this);
}
}
class TheBigIdeaReplacementEffect extends ReplacementEffectImpl {
TheBigIdeaReplacementEffect() {
super(Duration.EndOfTurn, Outcome.Damage);
staticText = "The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results";
}
TheBigIdeaReplacementEffect(final TheBigIdeaReplacementEffect effect) {
super(effect);
}
@Override
public TheBigIdeaReplacementEffect copy() {
return new TheBigIdeaReplacementEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (event.getData() != null) {
String data = event.getData();
int numSides = Integer.parseInt(data);
if (numSides != 6) {
return false;
}
}
if (controller != null) {
discard();
int amount = controller.rollDice(game, 6);
event.setAmount(event.getAmount() + amount);
return true;
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ROLL_DICE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (!this.used) {
return source.getControllerId().equals(event.getPlayerId());
}
return false;
}
}
class TheBigIdeaEffect extends OneShotEffect {
public TheBigIdeaEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Roll a six-sided dice. Create a number of 1/1 red Brainiac creature tokens equal to the result";
}
public TheBigIdeaEffect(final TheBigIdeaEffect effect) {
super(effect);
}
@Override
public TheBigIdeaEffect copy() {
return new TheBigIdeaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (controller != null && permanent != null) {
int amount = controller.rollDice(game, 6);
return new CreateTokenEffect(new BrainiacToken(), amount).apply(game, source);
}
return false;
}
}

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@ -328,6 +328,7 @@ public enum SubType {
VAMPIRE("Vampire", SubTypeSet.CreatureType),
VEDALKEN("Vedalken", SubTypeSet.CreatureType),
VIASHINO("Viashino", SubTypeSet.CreatureType),
VILLAIN("Villain", SubTypeSet.CreatureType, true), // Unstable
VOLVER("Volver", SubTypeSet.CreatureType),
//W
WALL("Wall", SubTypeSet.CreatureType),

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@ -0,0 +1,48 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com AS IS AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.permanent.token;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.MageInt;
/**
*
* @author spjspj
*/
public class BrainiacToken extends Token {
public BrainiacToken() {
super("Brainiac", "1/1 red Brainiac creature token");
cardType.add(CardType.CREATURE);
color.setRed(true);
subtype.add(SubType.BRAINIAC);
power = new MageInt(1);
toughness = new MageInt(1);
}
}

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@ -32777,3 +32777,6 @@ Wall of Fortune|Unstable|50|C|{1}{U}|Artifact Creature - Wall|0|4|Defender$You m
Wild Crocodile|Unstable|125|C|{1}{G}|Host Creature - Crocodile|1|1|When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.|
Willing Test Subject|Unstable|126|C|{2}{G}|Creature- Spider Monkey Scientist|2|2|Reach$Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.$6: Roll a six-sided die.|
Garbage Elemental|Unstable|82|U|{4}{R}|Creature - Elemental|3|2|Battle cry <i>(Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)</i>$When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.|
Oddly Uneven|Unstable|15|R|{3}{W}{W}|Sorcery|||Choose one --$* Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)$* Destroy each creature with an even number of words in its name.|
capital offense|Unstable|52|C|{2}{B}{B}|Instant|||target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)
Very Cryptic Command|Unstable|49|R|{1}{U}{U}{U}|Instant|||Choose two - Return target permanent to its controllers hand.; Draw two cards, then discard a card.; Change the target of target spell with a single target.; Turn over target nontoken creature.|