From f835c0baa3ef2e86eb631d064a76e00e25d818fe Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sun, 12 Apr 2015 13:28:02 +0200 Subject: [PATCH] * Jazal Goldmane - Fixed that the effect of the activated ability did not end on the turn's end. --- Mage.Sets/src/mage/sets/commander2014/JazalGoldmane.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/commander2014/JazalGoldmane.java b/Mage.Sets/src/mage/sets/commander2014/JazalGoldmane.java index 3f80a37b97d..25dcfc1211d 100644 --- a/Mage.Sets/src/mage/sets/commander2014/JazalGoldmane.java +++ b/Mage.Sets/src/mage/sets/commander2014/JazalGoldmane.java @@ -55,7 +55,6 @@ public class JazalGoldmane extends CardImpl { this.subtype.add("Cat"); this.subtype.add("Warrior"); - this.color.setWhite(true); this.power = new MageInt(4); this.toughness = new MageInt(4); @@ -65,7 +64,7 @@ public class JazalGoldmane extends CardImpl { DynamicValue xValue = new AttackingCreatureCount("the number of attacking creatures"); this.addAbility(new SimpleActivatedAbility( Zone.BATTLEFIELD, - new BoostControlledEffect(xValue, xValue , Duration.WhileOnBattlefield, new FilterAttackingCreature("Attacking creatures"), false), + new BoostControlledEffect(xValue, xValue , Duration.EndOfTurn, new FilterAttackingCreature("Attacking creatures"), false), new ManaCostsImpl("{3}{W}{W}"))); }