* Paradox Haze - Fixed that check if a step is the first upkeep step of a turn did not work always correctly (fixes #1313).

This commit is contained in:
LevelX2 2015-10-12 17:35:04 +02:00 committed by AlumiuN
parent 1227d8fc6f
commit f81605847b
4 changed files with 183 additions and 23 deletions

View file

@ -28,13 +28,12 @@
package mage.sets.tempest;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.game.permanent.token.SaprolingToken;
@ -51,6 +50,8 @@ public class VerdantForce extends CardImpl {
this.power = new MageInt(7);
this.toughness = new MageInt(7);
// At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new CreateTokenEffect(new SaprolingToken()), TargetController.ANY, false));
}

View file

@ -47,6 +47,7 @@ import mage.game.turn.UpkeepStep;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.common.FirstTimeStepWatcher;
/**
*
@ -59,15 +60,14 @@ public class ParadoxHaze extends CardImpl {
this.expansionSetCode = "TSP";
this.subtype.add("Aura");
// Enchant player
TargetPlayer auraTarget = new TargetPlayer();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Neutral));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
this.addAbility(new ParadoxHazeTriggeredAbility());
this.addAbility(new ParadoxHazeTriggeredAbility(), new FirstTimeStepWatcher(EventType.UPKEEP_STEP_POST));
}
public ParadoxHaze(final ParadoxHaze card) {
@ -81,18 +81,15 @@ public class ParadoxHaze extends CardImpl {
}
class ParadoxHazeTriggeredAbility extends TriggeredAbilityImpl {
protected int lastTriggerTurnNumber;
ParadoxHazeTriggeredAbility() {
super(Zone.BATTLEFIELD, new ParadoxHazeEffect(), false);
}
ParadoxHazeTriggeredAbility(final ParadoxHazeTriggeredAbility ability) {
super(ability);
lastTriggerTurnNumber = ability.lastTriggerTurnNumber;
}
@Override
public ParadoxHazeTriggeredAbility copy() {
return new ParadoxHazeTriggeredAbility(this);
@ -102,21 +99,23 @@ class ParadoxHazeTriggeredAbility extends TriggeredAbilityImpl {
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.UPKEEP_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = game.getPermanent(this.sourceId);
Permanent permanent = game.getPermanent(getSourceId());
if (permanent != null) {
Player player = game.getPlayer(permanent.getAttachedTo());
if (player != null && game.getActivePlayerId().equals(player.getId()) && lastTriggerTurnNumber != game.getTurnNum()) {
lastTriggerTurnNumber = game.getTurnNum();
this.getEffects().get(0).setTargetPointer(new FixedTarget(player.getId()));
return true;
if (player != null && game.getActivePlayerId().equals(player.getId())) {
FirstTimeStepWatcher watcher = (FirstTimeStepWatcher) game.getState().getWatchers().get(EventType.UPKEEP_STEP_POST.toString() + FirstTimeStepWatcher.class.getName());
if (watcher != null && !watcher.conditionMet()) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(player.getId()));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.";
@ -124,21 +123,21 @@ class ParadoxHazeTriggeredAbility extends TriggeredAbilityImpl {
}
class ParadoxHazeEffect extends OneShotEffect {
ParadoxHazeEffect() {
super(Outcome.Benefit);
this.staticText = "that player gets an additional upkeep step after this step";
}
ParadoxHazeEffect(final ParadoxHazeEffect effect) {
super(effect);
}
@Override
public ParadoxHazeEffect copy() {
return new ParadoxHazeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
game.getState().getTurnMods().add(new TurnMod(this.getTargetPointer().getFirst(game, source), new UpkeepStep(), null));