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Fixed BloodlordOfVaasgoth. Fixed OracleofMulDaya. Fixed MakindiShieldmate.
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58fd018db2
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3 changed files with 7 additions and 1 deletions
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@ -35,6 +35,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.SpellCastTriggeredAbility;
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import mage.abilities.common.SpellCastTriggeredAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.BloodthirstAbility;
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import mage.abilities.keyword.BloodthirstAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.filter.Filter;
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import mage.filter.Filter;
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import mage.filter.FilterCard;
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import mage.filter.FilterCard;
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@ -71,6 +72,8 @@ public class BloodlordOfVaasgoth extends CardImpl<BloodlordOfVaasgoth> {
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// Bloodthirst 3
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// Bloodthirst 3
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this.addAbility(new BloodthirstAbility(3));
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this.addAbility(new BloodthirstAbility(3));
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this.addAbility(FlyingAbility.getInstance());
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// Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
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// Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
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this.addAbility(new SpellCastTriggeredAbility(new BloodlordOfVaasgothEffect(), filterCard, false, true));
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this.addAbility(new SpellCastTriggeredAbility(new BloodlordOfVaasgothEffect(), filterCard, false, true));
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}
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}
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@ -33,6 +33,7 @@ import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.common.AllyEntersBattlefieldTriggeredAbility;
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import mage.abilities.common.AllyEntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.DefenderAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.counters.CounterType;
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@ -53,6 +54,8 @@ public class MakindiShieldmate extends CardImpl<MakindiShieldmate> {
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this.power = new MageInt(0);
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this.power = new MageInt(0);
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this.toughness = new MageInt(3);
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this.toughness = new MageInt(3);
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this.addAbility(DefenderAbility.getInstance());
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this.addAbility(new AllyEntersBattlefieldTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), true));
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this.addAbility(new AllyEntersBattlefieldTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), true));
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}
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}
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@ -56,7 +56,7 @@ public class OracleOfMulDaya extends CardImpl<OracleOfMulDaya> {
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this.color.setGreen(true);
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this.color.setGreen(true);
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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this.toughness = new MageInt(2);
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// You may play an additional land on each of your turns.
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// You may play an additional land on each of your turns.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new OracleOfMulDayaEffect1()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new OracleOfMulDayaEffect1()));
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