rework and test Phyrexian Ingester

This commit is contained in:
Susucre 2024-04-14 12:33:26 +02:00
parent 017286ed94
commit f68e435fc4
2 changed files with 139 additions and 18 deletions

View file

@ -0,0 +1,110 @@
package org.mage.test.cards.single.nph;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author Susucr
*/
public class PhyrexianIngesterTest extends CardTestPlayerBase {
/**
* {@link mage.cards.p.PhyrexianIngester Phyrexian Ingester} {6}{U}
* Creature Phyrexian Beast
* Imprint When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.
* Phyrexian Ingester gets +X/+Y, where X is the exiled creature cards power and Y is its toughness.
* 3/3
*/
private static final String ingester = "Phyrexian Ingester";
@Test
public void test_Ingest() {
setStrictChooseMode(true);
addCard(Zone.HAND, playerA, ingester);
addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester);
addTarget(playerA, "Elite Vanguard"); // target for trigger
setChoice(playerA, true); // yes to "you may"
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertExileCount(playerA, "Elite Vanguard", 1);
assertPowerToughness(playerA, ingester, 3 + 2, 3 + 1);
}
@Test
public void test_Panharmonicon() {
setStrictChooseMode(true);
addCard(Zone.HAND, playerA, ingester);
addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
addCard(Zone.BATTLEFIELD, playerA, "Panharmonicon");
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); // 2/2
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester);
setChoice(playerA, "<i>Imprint</i>"); // stack triggers
addTarget(playerA, "Elite Vanguard"); // target for trigger
setChoice(playerA, true); // yes to "you may"
addTarget(playerA, "Grizzly Bears"); // target for trigger
setChoice(playerA, true); // yes to "you may"
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertExileCount(playerA, "Elite Vanguard", 1);
assertExileCount(playerA, "Grizzly Bears", 1);
assertPowerToughness(playerA, ingester, 3 + 2 + 2, 3 + 1 + 2);
}
@Test
public void test_DestroyInResponse() {
setStrictChooseMode(true);
addCard(Zone.HAND, playerA, ingester);
addCard(Zone.BATTLEFIELD, playerA, "Underground Sea", 7 + 2);
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
addCard(Zone.HAND, playerA, "Doom Blade");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester, true);
addTarget(playerA, "Elite Vanguard"); // target for trigger
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Doom Blade", ingester);
setChoice(playerA, true); // yes to "you may"
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertExileCount(playerA, "Elite Vanguard", 1);
assertGraveyardCount(playerA, ingester, 1);
}
@Test
public void test_BlinkInResponse() {
setStrictChooseMode(true);
addCard(Zone.HAND, playerA, ingester);
addCard(Zone.BATTLEFIELD, playerA, "Tundra", 7 + 1);
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // 2/1
addCard(Zone.HAND, playerA, "Ephemerate");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ingester);
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA, true);
addTarget(playerA, "Elite Vanguard"); // target for oldest trigger
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ephemerate", ingester);
addTarget(playerA, "Elite Vanguard"); // target for latest trigger
setChoice(playerA, false); // no to "you may" of latest ingester trigger
setChoice(playerA, true); // yes to "you may" of oldest ingester trigger
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertExileCount(playerA, "Elite Vanguard", 1);
assertPowerToughness(playerA, ingester, 3, 3);
}
}