diff --git a/Mage/src/main/java/mage/game/permanent/PermanentImpl.java b/Mage/src/main/java/mage/game/permanent/PermanentImpl.java index e0933356252..003d33da822 100644 --- a/Mage/src/main/java/mage/game/permanent/PermanentImpl.java +++ b/Mage/src/main/java/mage/game/permanent/PermanentImpl.java @@ -1112,14 +1112,18 @@ public abstract class PermanentImpl extends CardImpl implements Permanent { @Override public boolean destroy(UUID sourceId, Game game, boolean noRegen) { + // Only permanets on the battlefield can be destroyed + if (!game.getState().getZone(getId()).equals(Zone.BATTLEFIELD)) { + return false; + } //20091005 - 701.6 if (abilities.containsKey(IndestructibleAbility.getInstance().getId())) { return false; } if (!game.replaceEvent(GameEvent.getEvent(EventType.DESTROY_PERMANENT, objectId, sourceId, controllerId, noRegen ? 1 : 0))) { - // this means destroy was successful, if object movement to graveyard will be replaced (e.g. commander to command zone) its still - // is handled as successful destroying (but not as sucessful "dies this way" for destroying). + // this means destroy was successful, if object movement to graveyard will be replaced (e.g. commander to command zone) it's still + // handled as successful destroying (but not as sucessful "dies this way" for destroying). if (moveToZone(Zone.GRAVEYARD, sourceId, game, false)) { if (!game.isSimulation()) { String logName;