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* Exploit - Fixed that Exploit also triggered if the creature with Exploit left the battlefield before the first ability of Exploit resolved.
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17 changed files with 231 additions and 44 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.keywords;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class ExploitTest extends CardTestPlayerBase {
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/**
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* 702.109. Exploit
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*
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* 702.109a Exploit is a triggered ability. “Exploit” means “When this creature enters the battlefield, you may sacrifice a creature.”
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*
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* 702.109b A creature with exploit “exploits a creature” when the controller of the exploit ability sacrifices a creature as that ability resolves.
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*
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* You choose whether to sacrifice a creature and which creature to sacrifice as the exploit ability resolves.
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* You can sacrifice the creature with exploit if it’s still on the battlefield. This will cause its other ability to trigger.
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* You can’t sacrifice more than one creature to any one exploit ability.
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*
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*/
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@Test
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public void testNormalUse() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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// Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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// When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
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addCard(Zone.HAND, playerA, "Silumgar Butcher");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Thundering Giant"); // 4/3
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silumgar Butcher");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Silvercoat Lion"); // sacrifice to Exploit
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addTarget(playerA, "Thundering Giant"); // Target for the -3/-3
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Silumgar Butcher", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertGraveyardCount(playerB, "Thundering Giant", 1);
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}
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/**
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* Test that the Exploit ability won't trigger if the creature with
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* exploit left the battlefiled before the Enters the battlefield
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* triggered ability resolves.
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*
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*/
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@Test
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public void testExploitTriggerWontGo() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
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// Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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// When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
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addCard(Zone.HAND, playerA, "Silumgar Butcher");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Thundering Giant"); // 4/3
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silumgar Butcher");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Lightning Bolt", "Silumgar Butcher");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Silvercoat Lion"); // sacrifice to Exploit
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addTarget(playerA, "Thundering Giant"); // Target for the -3/-3
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Silumgar Butcher", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertPermanentCount(playerB, "Thundering Giant", 1);
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}
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/**
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* Test that the Exploit ability won't trigger if the creature with
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* exploit left the battlefiled before the Enters the battlefield
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* triggered ability resolves.
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*
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*/
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@Test
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public void testSacrificeCreatureWithExploit() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
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// Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
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// When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.
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addCard(Zone.HAND, playerA, "Qarsi Sadist");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Qarsi Sadist");
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setChoice(playerA, "Yes");
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addTarget(playerA, "Qarsi Sadist"); // sacrifice to Exploit
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addTarget(playerA, playerB); // Target for lose life
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Qarsi Sadist", 1);
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assertLife(playerA, 22);
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assertLife(playerB, 18);
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}
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}
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