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* UI: added playable/activatable cards highlight in all zone and windows (mana abilities, commander, graveyard, revealed, etc);
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parent
fe52ffd56a
commit
f6123037ec
15 changed files with 302 additions and 192 deletions
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@ -1,14 +1,10 @@
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package mage.server.game;
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import java.io.Serializable;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.concurrent.ExecutorService;
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import mage.cards.Cards;
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import mage.choices.Choice;
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import mage.constants.ManaType;
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import mage.constants.PlayerAction;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Table;
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import mage.interfaces.callback.ClientCallback;
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@ -20,6 +16,11 @@ import mage.server.util.ThreadExecutor;
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import mage.view.*;
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import org.apache.log4j.Logger;
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import java.io.Serializable;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.concurrent.ExecutorService;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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@ -152,7 +153,7 @@ public class GameSessionPlayer extends GameSessionWatcher {
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UserRequestMessage userRequestMessage = new UserRequestMessage(
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"User request",
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"Allow user <b>" + watcher.get().getName() + "</b> for this match to see your hand cards?<br>"
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+ "(You can revoke this every time using related popup menu item of your battlefield.)");
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+ "(You can revoke this every time using related popup menu item of your battlefield.)");
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userRequestMessage.setRelatedUser(watcherId, watcher.get().getName());
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userRequestMessage.setGameId(game.getId());
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userRequestMessage.setButton1("Accept", PlayerAction.ADD_PERMISSION_TO_SEE_HAND_CARDS);
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@ -188,7 +189,7 @@ public class GameSessionPlayer extends GameSessionWatcher {
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GameView gameView = new GameView(game.getState(), game, playerId, null);
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gameView.setHand(new CardsView(game, player.getHand().getCards(game)));
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if (gameView.getPriorityPlayerName().equals(player.getName())) {
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gameView.setCanPlayInHand(player.getPlayableInHand(game));
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gameView.setCanPlayObjects(player.getPlayableObjects(game, Zone.ALL));
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}
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processControlledPlayers(player, gameView);
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