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fix Prism Array text
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1 changed files with 4 additions and 5 deletions
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@ -1,7 +1,6 @@
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package mage.cards.p;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -14,23 +13,23 @@ import mage.abilities.effects.keyword.ScryEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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*/
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public final class PrismArray extends CardImpl {
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public PrismArray(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{4}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{U}");
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// <i>Converge</i> — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
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this.addAbility(new EntersBattlefieldAbility(
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new AddCountersSourceEffect(CounterType.CRYSTAL.createInstance(), ColorsOfManaSpentToCastCount.getInstance(), true),
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null, "<i>Converge</i> — {this} enters with a +1/+1 counter on it for each color of mana spent to cast it.", null));
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null, "<i>Converge</i> — {this} enters with a crystal counter on it for each color of mana spent to cast it.", null));
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// Remove a crystal counter from Prism Array: Tap target creature.
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Ability ability = new SimpleActivatedAbility(
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