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implement [MKM] Deadly Cover-Up; refactor to common class (#12500)
* Genericize most variants of SearchTargetGraveyardHandLibraryForCardNameAndExileEffect * Implement Deadly Cover-Up * int maxAmount instead of boolean maxFour, use player.chooseTarget * Fix Surgical Extraction test, use withNotTarget for exile choices * Add tests, fix MDFC's back sides' names from being matched against
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21 changed files with 349 additions and 662 deletions
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@ -1,16 +1,15 @@
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package mage.abilities.effects.common;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.common.search.SearchTargetGraveyardHandLibraryForCardNameAndExileEffect;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.stack.StackObject;
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import mage.target.TargetSpell;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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@ -20,11 +19,15 @@ public class CounterTargetAndSearchGraveyardHandLibraryEffect extends SearchTarg
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public CounterTargetAndSearchGraveyardHandLibraryEffect() {
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this(false,"its controller's", "all cards with the same name as that spell" );
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this(false, "its controller's", "all cards with the same name as that spell");
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}
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public CounterTargetAndSearchGraveyardHandLibraryEffect(boolean graveyardExileOptional, String searchWhatText, String searchForText) {
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super(graveyardExileOptional, searchWhatText, searchForText);
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this(graveyardExileOptional, searchWhatText, searchForText, false);
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}
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public CounterTargetAndSearchGraveyardHandLibraryEffect(boolean graveyardExileOptional, String searchWhatText, String searchForText, boolean drawForEachHandCard) {
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super(graveyardExileOptional, searchWhatText, searchForText, drawForEachHandCard);
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}
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protected CounterTargetAndSearchGraveyardHandLibraryEffect(final CounterTargetAndSearchGraveyardHandLibraryEffect effect) {
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@ -39,26 +42,19 @@ public class CounterTargetAndSearchGraveyardHandLibraryEffect extends SearchTarg
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@Override
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public boolean apply(Game game, Ability source) {
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boolean result = false;
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String cardName = "";
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UUID searchPlayerId = null;
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if (source.getTargets().get(0) instanceof TargetSpell) {
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UUID objectId = source.getFirstTarget();
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StackObject stackObject = game.getStack().getStackObject(objectId);
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if (stackObject != null) {
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MageObject targetObject = game.getObject(stackObject.getSourceId());
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if (targetObject instanceof Card) {
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cardName = targetObject.getName();
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}
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searchPlayerId = stackObject.getControllerId();
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String cardName = stackObject.getName();
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UUID searchPlayerId = stackObject.getControllerId();
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result = game.getStack().counter(objectId, source, game);
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// 5/1/2008: If the targeted spell can't be countered (it's Vexing Shusher, for example),
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// that spell will remain on the stack. Counterbore will continue to resolve. You still
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// get to search for and exile all other cards with that name.
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this.applySearchAndExile(game, source, cardName, searchPlayerId);
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}
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}
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// 5/1/2008: If the targeted spell can't be countered (it's Vexing Shusher, for example),
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// that spell will remain on the stack. Counterbore will continue to resolve. You still
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// get to search for and exile all other cards with that name.
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this.applySearchAndExile(game, source, cardName, searchPlayerId);
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return result;
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}
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@ -18,6 +18,11 @@ public class ExileTargetAndSearchGraveyardHandLibraryEffect extends SearchTarget
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this.staticText = ""; // since parent class overrides static text but we need to use a target
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}
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public ExileTargetAndSearchGraveyardHandLibraryEffect(boolean graveyardExileOptional, String searchWhatText, String searchForText, boolean drawForEachHandCard) {
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super(graveyardExileOptional, searchWhatText, searchForText, drawForEachHandCard);
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this.staticText = ""; // since parent class overrides static text but we need to use a target
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}
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private ExileTargetAndSearchGraveyardHandLibraryEffect(final ExileTargetAndSearchGraveyardHandLibraryEffect effect) {
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super(effect);
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}
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@ -30,13 +30,25 @@ public abstract class SearchTargetGraveyardHandLibraryForCardNameAndExileEffect
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* 2/1/2005: The copies must be found if they are in publicly viewable zones. Finding copies while searching private zones is optional.
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*/
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protected boolean graveyardExileOptional;
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protected boolean drawForEachHandCard;
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protected int maxAmount;
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protected SearchTargetGraveyardHandLibraryForCardNameAndExileEffect(boolean graveyardExileOptional, String searchWhatText, String searchForText) {
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this(graveyardExileOptional, searchWhatText, searchForText, false);
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}
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protected SearchTargetGraveyardHandLibraryForCardNameAndExileEffect(boolean graveyardExileOptional, String searchWhatText, String searchForText, boolean drawForEachHandCard) {
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this(graveyardExileOptional, searchWhatText, searchForText, drawForEachHandCard, Integer.MAX_VALUE);
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}
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protected SearchTargetGraveyardHandLibraryForCardNameAndExileEffect(boolean graveyardExileOptional, String searchWhatText, String searchForText, boolean drawForEachHandCard, int maxAmount) {
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super(Outcome.Exile);
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this.searchWhatText = searchWhatText;
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this.searchForText = searchForText;
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this.graveyardExileOptional = graveyardExileOptional;
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this.staticText = "search " + searchWhatText + " graveyard, hand, and library for " + searchForText + " and exile them. Then that player shuffles";
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this.drawForEachHandCard = drawForEachHandCard;
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this.maxAmount = maxAmount;
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this.staticText = "search " + searchWhatText + " graveyard, hand, and library for " + searchForText + " and exile them. " +
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(drawForEachHandCard ? "That player shuffles, then draws a card for each card exiled from their hand this way" : "Then that player shuffles");
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}
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protected SearchTargetGraveyardHandLibraryForCardNameAndExileEffect(final SearchTargetGraveyardHandLibraryForCardNameAndExileEffect effect) {
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@ -44,6 +56,8 @@ public abstract class SearchTargetGraveyardHandLibraryForCardNameAndExileEffect
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this.searchWhatText = effect.searchWhatText;
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this.searchForText = effect.searchForText;
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this.graveyardExileOptional = effect.graveyardExileOptional;
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this.drawForEachHandCard = effect.drawForEachHandCard;
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this.maxAmount = effect.maxAmount;
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}
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/**
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@ -59,37 +73,50 @@ public abstract class SearchTargetGraveyardHandLibraryForCardNameAndExileEffect
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if (cardName != null && controller != null) {
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Player targetPlayer = game.getPlayer(targetPlayerId);
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if (targetPlayer != null) {
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int handCards = 0;
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int maxRemaining = maxAmount;
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FilterCard filter = new FilterCard("card named \"" + cardName + "\"");
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filter.add(new NamePredicate(cardName));
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// cards in Graveyard
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int cardsCount = targetPlayer.getGraveyard().count(filter, game);
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int cardsCount = Math.min(targetPlayer.getGraveyard().count(filter, game), maxRemaining);
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if (cardsCount > 0) {
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filter.setMessage("card named " + cardName + " in the graveyard of " + targetPlayer.getName());
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TargetCard target = new TargetCard((graveyardExileOptional ? 0 : cardsCount), cardsCount, Zone.GRAVEYARD, filter);
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target.withNotTarget(true);
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if (controller.choose(Outcome.Exile, targetPlayer.getGraveyard(), target, source, game)) {
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maxRemaining -= target.getTargets().size();
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controller.moveCards(new CardsImpl(target.getTargets()), Zone.EXILED, source, game);
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}
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}
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// cards in Hand
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cardsCount = targetPlayer.getHand().count(filter, game);
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cardsCount = Math.min(targetPlayer.getHand().count(filter, game), maxRemaining);
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filter.setMessage("card named " + cardName + " in the hand of " + targetPlayer.getName());
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TargetCard target = new TargetCard(0, cardsCount, Zone.HAND, filter);
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target.withNotTarget(true);
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if (controller.choose(Outcome.Exile, targetPlayer.getHand(), target, source, game)) {
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maxRemaining -= target.getTargets().size();
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if (drawForEachHandCard) {
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handCards = target.getTargets().size();
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}
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controller.moveCards(new CardsImpl(target.getTargets()), Zone.EXILED, source, game);
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}
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// cards in Library
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Cards cardsInLibrary = new CardsImpl();
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cardsInLibrary.addAllCards(targetPlayer.getLibrary().getCards(game));
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cardsCount = cardsInLibrary.count(filter, game);
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cardsCount = Math.min(cardsInLibrary.count(filter, game), maxRemaining);
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filter.setMessage("card named " + cardName + " in the library of " + targetPlayer.getLogName());
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TargetCardInLibrary targetLib = new TargetCardInLibrary(0, cardsCount, filter);
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if (controller.choose(Outcome.Exile, cardsInLibrary, targetLib, source, game)) {
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controller.moveCards(new CardsImpl(targetLib.getTargets()), Zone.EXILED, source, game);
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}
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targetPlayer.shuffleLibrary(source, game);
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if (handCards > 0) {
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targetPlayer.drawCards(handCards, source, game);
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}
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}
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return true;
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@ -44,8 +44,14 @@ public class NamePredicate implements Predicate<MageObject> {
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}
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// If a player names a card, the player may name either half of a split card, but not both.
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// A split card has the chosen name if one of its two names matches the chosen name.
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// Same for modal double faces cards
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if (input instanceof CardWithHalves) {
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// This is NOT the same for double faced cards, where only the front side matches
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// Test of Talents ruling:
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// If the back face of a modal double-faced card is countered, you will not be able to exile any cards,
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// including the one that you countered, because those cards have only their front-face characteristics
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// (including name) in the graveyard, hand, and library. (2021-04-16)
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if (input instanceof SplitCard) {
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return CardUtil.haveSameNames(name, ((CardWithHalves) input).getLeftHalfCard().getName(), this.ignoreMtgRuleForEmptyNames) ||
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CardUtil.haveSameNames(name, ((CardWithHalves) input).getRightHalfCard().getName(), this.ignoreMtgRuleForEmptyNames) ||
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CardUtil.haveSameNames(name, input.getName(), this.ignoreMtgRuleForEmptyNames);
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