* Fixed card movement handling for face down cards.

This commit is contained in:
LevelX2 2015-08-16 19:16:41 +02:00
parent 5ee01868a9
commit f50e67e385
8 changed files with 53 additions and 47 deletions

View file

@ -1677,21 +1677,20 @@ public class TestPlayer implements Player {
return computerPlayer.moveCards(cards, fromZone, toZone, source, game);
}
@Override
public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
return computerPlayer.moveCards(cards, fromZone, toZone, source, game);
}
@Override
public boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
return computerPlayer.moveCards(card, fromZone, toZone, source, game);
}
@Override
public boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
return computerPlayer.moveCards(cards, fromZone, toZone, source, game);
}
// @Override
// public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
// return computerPlayer.moveCards(cards, fromZone, toZone, source, game);
// }
//
// @Override
// public boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
// return computerPlayer.moveCards(card, fromZone, toZone, source, game);
// }
//
// @Override
// public boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
// return computerPlayer.moveCards(cards, fromZone, toZone, source, game);
// }
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId, Game game) {
return computerPlayer.moveCardToHandWithInfo(card, sourceId, game);