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* Fixed card movement handling for face down cards.
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parent
5ee01868a9
commit
f50e67e385
8 changed files with 53 additions and 47 deletions
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@ -620,16 +620,13 @@ public interface Player extends MageItem, Copyable<Player> {
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*/
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boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game);
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boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName);
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// boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName);
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boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game);
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boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName);
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// boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName);
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boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game);
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boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName);
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// boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName);
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boolean moveCardsToExile(Set<Card> cards, Ability source, Game game, boolean withName, UUID exileId, String exileZoneName);
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/**
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@ -2873,14 +2873,14 @@ public abstract class PlayerImpl implements Player, Serializable {
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public UUID getCommanderId() {
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return this.commanderId;
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}
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//
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// @Override
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// public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game) {
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// return moveCards(cards, fromZone, toZone, source, game, true);
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// }
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@Override
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public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game) {
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return moveCards(cards, fromZone, toZone, source, game, true);
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}
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@Override
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public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
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Set<Card> cardList = new HashSet<>();
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for (UUID cardId : cards) {
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if (fromZone == null) {
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@ -2898,30 +2898,28 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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}
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return moveCards(cardList, fromZone, toZone, source, game, withName);
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return moveCards(cardList, fromZone, toZone, source, game);
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}
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// @Override
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// public boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game) {
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// return moveCards(card, fromZone, toZone, source, game, true);
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// }
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@Override
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public boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game) {
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return moveCards(card, fromZone, toZone, source, game, true);
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}
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@Override
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public boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
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Set<Card> cardList = new HashSet<>();
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if (card != null) {
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cardList.add(card);
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}
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return moveCards(cardList, fromZone, toZone, source, game, withName);
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return moveCards(cardList, fromZone, toZone, source, game);
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}
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// @Override
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// public boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game) {
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// return moveCards(cards, fromZone, toZone, source, game, true);
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// }
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@Override
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public boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game) {
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return moveCards(cards, fromZone, toZone, source, game, true);
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}
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@Override
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public boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game, boolean withName) {
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if (cards.isEmpty()) {
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return true;
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}
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@ -2931,6 +2929,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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boolean result = false;
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for (Card card : cards) {
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fromZone = game.getState().getZone(card.getId());
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boolean withName = (fromZone.equals(Zone.BATTLEFIELD) || fromZone.equals(Zone.STACK)) || !card.isFaceDown(game);
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result |= moveCardToExileWithInfo(card, null, "", source == null ? null : source.getSourceId(), game, fromZone, withName);
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}
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return result;
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@ -2940,20 +2939,23 @@ public abstract class PlayerImpl implements Player, Serializable {
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result = false;
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for (Card card : cards) {
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fromZone = game.getState().getZone(card.getId());
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result |= moveCardToHandWithInfo(card, source == null ? null : source.getSourceId(), game, withName);
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boolean hideCard = fromZone.equals(Zone.LIBRARY)
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|| (card.isFaceDown(game) && !fromZone.equals(Zone.STACK) && !fromZone.equals(Zone.BATTLEFIELD));
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result |= moveCardToHandWithInfo(card, source == null ? null : source.getSourceId(), game, !hideCard);
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}
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return result;
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case BATTLEFIELD:
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result = false;
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for (Card card : cards) {
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fromZone = game.getState().getZone(card.getId());
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result |= putOntoBattlefieldWithInfo(card, game, fromZone, source == null ? null : source.getSourceId(), false, !withName);
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result |= putOntoBattlefieldWithInfo(card, game, fromZone, source == null ? null : source.getSourceId(), false, !card.isFaceDown(game));
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}
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return result;
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case LIBRARY:
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result = false;
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for (Card card : cards) {
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fromZone = game.getState().getZone(card.getId());
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boolean withName = fromZone.equals(Zone.BATTLEFIELD) || !card.isFaceDown(game);
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result |= moveCardToLibraryWithInfo(card, source == null ? null : source.getSourceId(), game, fromZone, true, withName);
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}
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return result;
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