diff --git a/Mage.Sets/src/mage/cards/s/SkeletalSwarming.java b/Mage.Sets/src/mage/cards/s/SkeletalSwarming.java index 9f49384254b..f4b25ce6b51 100644 --- a/Mage.Sets/src/mage/cards/s/SkeletalSwarming.java +++ b/Mage.Sets/src/mage/cards/s/SkeletalSwarming.java @@ -5,6 +5,7 @@ import mage.abilities.common.BeginningOfEndStepTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.MorbidCondition; import mage.abilities.decorator.ConditionalOneShotEffect; +import mage.abilities.dynamicvalue.AdditiveDynamicValue; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.dynamicvalue.common.StaticValue; @@ -34,7 +35,9 @@ public final class SkeletalSwarming extends CardImpl { private static final FilterPermanent filter = new FilterControlledPermanent(SubType.SKELETON); private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent(SubType.SKELETON, ""); - private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter); + private static final DynamicValue xValue = new AdditiveDynamicValue( + new PermanentsOnBattlefieldCount(filter), StaticValue.get(-1) + ); public SkeletalSwarming(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}{G}"); @@ -54,8 +57,8 @@ public final class SkeletalSwarming extends CardImpl { new ConditionalOneShotEffect( new CreateTokenEffect(new SkeletonToken(), 2, true, false), new CreateTokenEffect(new SkeletonToken(), 1, true, false), - MorbidCondition.instance, "create a tapped 1/1 black Skeleton creature token. " - + "If a creature died this turn, create two of those tokens instead" + MorbidCondition.instance, "create a tapped 1/1 black Skeleton creature token. " + + "If a creature died this turn, create two of those tokens instead" ), TargetController.YOU, false ).addHint(MorbidHint.instance)); }