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AI, combat: fixed that computer blocking an attacker by biggest creature instead optimal;
refactor: fixed that Defiant Vanguard depends on debug data;
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5 changed files with 48 additions and 30 deletions
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@ -21,7 +21,7 @@ import mage.constants.*;
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import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.counters.Counters;
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import mage.filter.*;
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import mage.filter.FilterOpponent;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.game.ZoneChangeInfo;
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@ -210,8 +210,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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+ ", " + getBasicMageObject().getClass().getSimpleName()
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+ ", " + imageInfo
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+ ", " + this.getPower() + "/" + this.getToughness()
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+ (this.getDamage() > 0 ? ", damage " + this.getDamage() : "")
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+ (this.isCopy() ? ", copy" : "")
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+ (this.isTapped() ? ", tapped" : "");
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+ (this.isTapped() ? ", tapped" : "")
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+ (this.isAttacking() ? ", attacking" : "")
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+ (this.getBlocking() > 0 ? ", blocking" : "");
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}
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@Override
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