diff --git a/Mage.Sets/src/mage/cards/b/BlacksmithsTalent.java b/Mage.Sets/src/mage/cards/b/BlacksmithsTalent.java new file mode 100644 index 00000000000..36d0db9bd40 --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BlacksmithsTalent.java @@ -0,0 +1,119 @@ +package mage.cards.b; + +import mage.abilities.Ability; +import mage.abilities.common.BeginningOfCombatTriggeredAbility; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.condition.common.MyTurnCondition; +import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; +import mage.abilities.effects.common.continuous.GainClassAbilitySourceEffect; +import mage.abilities.keyword.ClassLevelAbility; +import mage.abilities.keyword.ClassReminderAbility; +import mage.abilities.keyword.DoubleStrikeAbility; +import mage.abilities.keyword.HasteAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.filter.FilterPermanent; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.common.FilterEquipmentPermanent; +import mage.filter.predicate.permanent.EquippedPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.game.permanent.token.SwordToken; +import mage.target.TargetPermanent; +import mage.target.common.TargetControlledCreaturePermanent; +import mage.target.targetpointer.EachTargetPointer; + +import java.util.List; +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class BlacksmithsTalent extends CardImpl { + + private static final FilterPermanent filter = new FilterEquipmentPermanent("equipment you control"); + private static final FilterPermanent filter2 = new FilterCreaturePermanent(); + + static { + filter.add(TargetController.YOU.getControllerPredicate()); + filter2.add(EquippedPredicate.instance); + } + + public BlacksmithsTalent(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{R}"); + + this.subtype.add(SubType.CLASS); + + // (Gain the next level as a sorcery to add its ability.) + this.addAbility(new ClassReminderAbility()); + + // When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. + this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new SwordToken()))); + + // {2}{R}: Level 2 + this.addAbility(new ClassLevelAbility(2, "{2}{R}")); + + // At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. + Ability ability = new BeginningOfCombatTriggeredAbility( + new BlacksmithsTalentEffect(), TargetController.YOU, false + ); + ability.addTarget(new TargetPermanent(filter)); + ability.addTarget(new TargetControlledCreaturePermanent(0, 1)); + this.addAbility(new SimpleStaticAbility(new GainClassAbilitySourceEffect(ability, 2))); + + // {3}{R}: Level 3 + this.addAbility(new ClassLevelAbility(3, "{3}{R}")); + + // During your turn, equipped creatures you control have double strike and haste. + ability = new SimpleStaticAbility(new ConditionalContinuousEffect(new GainAbilityControlledEffect( + DoubleStrikeAbility.getInstance(), Duration.WhileOnBattlefield, filter2 + ), MyTurnCondition.instance, "during your turn, equipped creatures you control have double strike")); + ability.addEffect(new ConditionalContinuousEffect(new GainAbilityControlledEffect( + HasteAbility.getInstance(), Duration.WhileOnBattlefield + ), MyTurnCondition.instance, "and haste")); + this.addAbility(new SimpleStaticAbility(new GainClassAbilitySourceEffect(ability, 3))); + } + + private BlacksmithsTalent(final BlacksmithsTalent card) { + super(card); + } + + @Override + public BlacksmithsTalent copy() { + return new BlacksmithsTalent(this); + } +} + +class BlacksmithsTalentEffect extends OneShotEffect { + + BlacksmithsTalentEffect() { + super(Outcome.Benefit); + this.setTargetPointer(new EachTargetPointer()); + staticText = "attach target Equipment you control to up to one target creature you control"; + } + + private BlacksmithsTalentEffect(final BlacksmithsTalentEffect effect) { + super(effect); + } + + @Override + public BlacksmithsTalentEffect copy() { + return new BlacksmithsTalentEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + List targets = this.getTargetPointer().getTargets(game, source); + if (targets.size() < 2) { + return false; + } + Permanent equipment = game.getPermanent(targets.get(0)); + Permanent creature = game.getPermanent(targets.get(1)); + return equipment != null && creature != null && creature.addAttachment(equipment.getId(), source, game); + } +} diff --git a/Mage.Sets/src/mage/sets/Bloomburrow.java b/Mage.Sets/src/mage/sets/Bloomburrow.java index c096a4e64d8..2898a578bb5 100644 --- a/Mage.Sets/src/mage/sets/Bloomburrow.java +++ b/Mage.Sets/src/mage/sets/Bloomburrow.java @@ -32,6 +32,7 @@ public final class Bloomburrow extends ExpansionSet { cards.add(new SetCardInfo("Barkform Harvester", 243, Rarity.COMMON, mage.cards.b.BarkformHarvester.class)); cards.add(new SetCardInfo("Baylen, the Haymaker", 205, Rarity.RARE, mage.cards.b.BaylenTheHaymaker.class)); cards.add(new SetCardInfo("Bellowing Crier", 42, Rarity.COMMON, mage.cards.b.BellowingCrier.class)); + cards.add(new SetCardInfo("Blacksmith's Talent", 125, Rarity.UNCOMMON, mage.cards.b.BlacksmithsTalent.class)); cards.add(new SetCardInfo("Blooming Blast", 126, Rarity.UNCOMMON, mage.cards.b.BloomingBlast.class)); cards.add(new SetCardInfo("Blossoming Sands", 396, Rarity.COMMON, mage.cards.b.BlossomingSands.class)); cards.add(new SetCardInfo("Bonebind Orator", 84, Rarity.COMMON, mage.cards.b.BonebindOrator.class)); diff --git a/Mage/src/main/java/mage/game/permanent/token/SwordToken.java b/Mage/src/main/java/mage/game/permanent/token/SwordToken.java new file mode 100644 index 00000000000..d271dd9f510 --- /dev/null +++ b/Mage/src/main/java/mage/game/permanent/token/SwordToken.java @@ -0,0 +1,31 @@ +package mage.game.permanent.token; + +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.common.continuous.BoostEquippedEffect; +import mage.abilities.keyword.EquipAbility; +import mage.constants.CardType; +import mage.constants.SubType; + +/** + * @author TheElk801 + */ +public final class SwordToken extends TokenImpl { + + public SwordToken() { + super("Sword", "colorless Equipment artifact token named Sword with \"Equipped creature gets +1/+1\" and equip {2}"); + cardType.add(CardType.ARTIFACT); + subtype.add(SubType.EQUIPMENT); + + this.addAbility(new SimpleStaticAbility(new BoostEquippedEffect(1, 1))); + + this.addAbility(new EquipAbility(2)); + } + + private SwordToken(final SwordToken token) { + super(token); + } + + public SwordToken copy() { + return new SwordToken(this); + } +}