gui, deck: reworked edh power level (close #5361, close #11732, related to #13341):

* added power level info in deck validation panel;
* added detail calculation info (hint with cards and their power levels);
* fixed that deck's edh power level ignore individual card's levels and used only commanders;
* removed outdated deck restrictions by commander colors;
* now players can really limit allowed decks by edh power level;
This commit is contained in:
Oleg Agafonov 2025-05-24 19:49:21 +04:00
parent 11dcc18049
commit f3ba897536
9 changed files with 235 additions and 76 deletions

View file

@ -19,7 +19,7 @@ import java.util.*;
import java.util.stream.Stream;
/**
* @author TheElk801
* @author TheElk801, JayDi85
*/
public abstract class AbstractCommander extends Constructed {
@ -258,14 +258,17 @@ public abstract class AbstractCommander extends Constructed {
}
@Override
public int getEdhPowerLevel(Deck deck) {
if (deck == null) {
return 0;
}
public int getEdhPowerLevel(Deck deck, List<String> foundPowerCards, List<String> foundInfo) {
// calculate power level and find all related cards with it to show in hints (see deck validation in deck editor)
int edhPowerLevel = 0;
int commanderColors = 0;
int numberInfinitePieces = 0;
foundPowerCards.clear();
foundInfo.clear();
if (deck == null) {
return 0;
}
for (Card card : deck.getCards()) {
@ -330,6 +333,7 @@ public abstract class AbstractCommander extends Constructed {
boolean yourOpponentsControl = false;
boolean whenYouCast = false;
List<String> cardStates = new ArrayList<>();
for (String str : card.getRules()) {
String s = str.toLowerCase(Locale.ENGLISH);
annihilator |= s.contains("annihilator");
@ -406,178 +410,236 @@ public abstract class AbstractCommander extends Constructed {
if (extraTurns) {
thisMaxPower = Math.max(thisMaxPower, 7);
cardStates.add(String.format("extraTurns %d", 7));
}
if (buyback) {
thisMaxPower = Math.max(thisMaxPower, 6);
cardStates.add(String.format("buyback %d", 6));
}
if (tutor) {
thisMaxPower = Math.max(thisMaxPower, 6);
cardStates.add(String.format("tutor %d", 6));
}
if (annihilator) {
thisMaxPower = Math.max(thisMaxPower, 5);
cardStates.add(String.format("annihilator %d", 5));
}
if (cantUntap) {
thisMaxPower = Math.max(thisMaxPower, 5);
cardStates.add(String.format("cantUntap %d", 5));
}
if (costLessEach) {
thisMaxPower = Math.max(thisMaxPower, 5);
cardStates.add(String.format("costLessEach %d", 5));
}
if (infect) {
thisMaxPower = Math.max(thisMaxPower, 5);
cardStates.add(String.format("infect %d", 5));
}
if (overload) {
thisMaxPower = Math.max(thisMaxPower, 5);
cardStates.add(String.format("overload %d", 5));
}
if (twiceAs) {
thisMaxPower = Math.max(thisMaxPower, 5);
cardStates.add(String.format("twiceAs %d", 5));
}
if (cascade) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("cascade %d", 4));
}
if (doesntUntap) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("doesntUntap %d", 4));
}
if (each) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("each %d", 4));
}
if (exileAll) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("exileAll %d", 4));
}
if (flash) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("flash %d", 4));
}
if (flashback) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("flashback %d", 4));
}
if (flicker) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("flicker %d", 4));
}
if (gainControl) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("gainControl %d", 4));
}
if (lifeTotalBecomes) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("lifeTotalBecomes %d", 4));
}
if (mayCastForFree) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("mayCastForFree %d", 4));
}
if (preventDamage) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("preventDamage %d", 4));
}
if (proliferate) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("proliferate %d", 4));
}
if (protection) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("protection %d", 4));
}
if (putUnderYourControl) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("putUnderYourControl %d", 4));
}
if (returnFromYourGY) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("returnFromYourGY %d", 4));
}
if (sacrifice) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("sacrifice %d", 2));
}
if (skip) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("skip %d", 4));
}
if (storm) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("storm %d", 4));
}
if (unblockable) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("unblockable %d", 4));
}
if (whenCounterThatSpell) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("whenCounterThatSpell %d", 4));
}
if (wheneverEnters) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("wheneverEnters %d", 4));
}
if (xCost) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("xCost %d", 4));
}
if (youControlTarget) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("youControlTarget %d", 4));
}
if (yourOpponentsControl) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("yourOpponentsControl %d", 4));
}
if (whenYouCast) {
thisMaxPower = Math.max(thisMaxPower, 4);
cardStates.add(String.format("whenYouCast %d", 4));
}
if (anyNumberOfTarget) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("anyNumberOfTarget %d", 4));
}
if (createToken) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("createToken %d", 3));
}
if (destroyAll) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("destroyAll %d", 3));
}
if (dredge) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("dredge %d", 3));
}
if (hexproof) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("hexproof %d", 3));
}
if (shroud) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("shroud %d", 3));
}
if (undying) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("undying %d", 3));
}
if (persist) {
thisMaxPower = Math.max(thisMaxPower, 3);
cardStates.add(String.format("persist %d", 3));
}
if (cantBe) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("cantBe %d", 2));
}
if (evoke) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("evoke %d", 2));
}
if (exile) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("exile %d", 2));
}
if (menace) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("menace %d", 2));
}
if (miracle) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("miracle %d", 2));
}
if (sliver) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("sliver %d", 2));
}
if (untapTarget) {
thisMaxPower = Math.max(thisMaxPower, 2);
cardStates.add(String.format("untapTarget %d", 2));
}
if (copy) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("copy %d", 1));
}
if (counter) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("counter %d", 1));
}
if (destroy) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("destroy %d", 1));
}
if (drawCards) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("drawCards %d", 1));
}
if (exalted) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("exalted %d", 1));
}
if (retrace) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("retrace %d", 1));
}
if (trample) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("trample %d", 1));
}
if (tutorBasic) {
thisMaxPower = Math.max(thisMaxPower, 1);
cardStates.add(String.format("tutorBasic %d", 1));
}
if (card.isPlaneswalker()) {
thisMaxPower = Math.max(thisMaxPower, 6);
cardStates.add(String.format("isPlaneswalker %d", 6));
}
String cn = card.getName().toLowerCase(Locale.ENGLISH);
@ -845,6 +907,7 @@ public abstract class AbstractCommander extends Constructed {
|| cn.equals("zealous conscripts")
|| cn.equals("zur the enchanter")) {
thisMaxPower = Math.max(thisMaxPower, 12);
cardStates.add(String.format("saltiest card %d", 12));
}
// Parts of infinite combos
@ -906,6 +969,7 @@ public abstract class AbstractCommander extends Constructed {
|| cn.equals("worthy cause") || cn.equals("yawgmoth's will")
|| cn.equals("zealous conscripts")) {
thisMaxPower = Math.max(thisMaxPower, 15);
cardStates.add(String.format("infinite combo %d", 15));
numberInfinitePieces++;
}
@ -951,11 +1015,26 @@ public abstract class AbstractCommander extends Constructed {
|| cn.equals("winota, joiner of forces")
|| cn.equals("yuriko, the tiger's shadow")) {
thisMaxPower = Math.max(thisMaxPower, 20);
cardStates.add(String.format("game changer %d", 20));
}
}
// keep card's level
if (!cardStates.isEmpty()) {
foundInfo.add(String.format("+%d from <b>%s</b> (%s)",
thisMaxPower,
card.getName(),
String.join(", ", cardStates)
));
foundPowerCards.add(card.getName());
}
edhPowerLevel += thisMaxPower;
} // cards list
ObjectColor color = null;
for (Card commander : deck.getSideboard()) {
List<String> commanderStates = new ArrayList<>();
int thisMaxPower = 0;
String cn = commander.getName().toLowerCase(Locale.ENGLISH);
if (color == null) {
@ -1024,6 +1103,7 @@ public abstract class AbstractCommander extends Constructed {
|| cn.equals("vorinclex, voice of hunger")
|| cn.equals("zur the enchanter")) {
thisMaxPower = Math.max(thisMaxPower, 25);
commanderStates.add(String.format("not fun commander (+%d)", 25));
}
// Saltiest commanders
@ -1060,21 +1140,40 @@ public abstract class AbstractCommander extends Constructed {
|| cn.equals("xanathar, guild kingpin")
|| cn.equals("zur the enchanter")) {
thisMaxPower = Math.max(thisMaxPower, 20);
commanderStates.add(String.format("saltiest commander (+%d)", 20));
}
// keep commander's level
if (!commanderStates.isEmpty()) {
foundInfo.add(String.format("+%d from <b>%s</b> (%s)",
thisMaxPower,
commander.getName(),
String.join(", ", commanderStates)
));
foundPowerCards.add(commander.getName());
}
edhPowerLevel += thisMaxPower;
}
edhPowerLevel += numberInfinitePieces * 18;
edhPowerLevel = Math.round(edhPowerLevel / 10);
if (edhPowerLevel >= 100) {
edhPowerLevel = 99;
if (numberInfinitePieces > 0) {
edhPowerLevel += numberInfinitePieces * 18;
foundInfo.add(String.format("+%d from <b>%d infinite pieces</b>", numberInfinitePieces * 18, numberInfinitePieces));
}
if (color != null) {
edhPowerLevel += (color.isWhite() ? 10000000 : 0);
edhPowerLevel += (color.isBlue() ? 1000000 : 0);
edhPowerLevel += (color.isBlack() ? 100000 : 0);
edhPowerLevel += (color.isRed() ? 10000 : 0);
edhPowerLevel += (color.isGreen() ? 1000 : 0);
// block colored decks by table's edh power level were disabled
// it's better to show real edh power level and allow for direct values control
if (false) {
if (edhPowerLevel >= 100) {
edhPowerLevel = 99;
}
if (color != null) {
edhPowerLevel += (color.isWhite() ? 10000000 : 0);
edhPowerLevel += (color.isBlue() ? 1000000 : 0);
edhPowerLevel += (color.isBlack() ? 100000 : 0);
edhPowerLevel += (color.isRed() ? 10000 : 0);
edhPowerLevel += (color.isGreen() ? 1000 : 0);
}
}
return edhPowerLevel;
}