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[DFT] Implement Repurposing Bay (#13301)
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Mage.Sets/src/mage/cards/r/RepurposingBay.java
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Mage.Sets/src/mage/cards/r/RepurposingBay.java
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package mage.cards.r;
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import java.util.Collection;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.ComparisonType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterArtifactCard;
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import mage.filter.predicate.mageobject.ManaValuePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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/**
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*
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* @author Callumvl
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*/
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public final class RepurposingBay extends CardImpl {
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public RepurposingBay(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{U}");
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// {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
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Ability ability = new ActivateAsSorceryActivatedAbility(
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new RepurposingBayEffect(), new ManaCostsImpl<>("{2}")
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);
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_ANOTHER_ARTIFACT));
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this.addAbility(ability);
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}
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private RepurposingBay(final RepurposingBay card) {
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super(card);
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}
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@Override
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public RepurposingBay copy() {
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return new RepurposingBay(this);
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}
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}
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class RepurposingBayEffect extends OneShotEffect {
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RepurposingBayEffect() {
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super(Outcome.Benefit);
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staticText = "search your library for an artifact card with mana value equal to 1 plus the " +
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"sacrificed artifact's mana value, put that card onto the battlefield, then shuffle";
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}
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private RepurposingBayEffect(final RepurposingBayEffect effect) {
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super(effect);
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}
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@Override
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public RepurposingBayEffect copy() {
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return new RepurposingBayEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent sacrificed = source
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.getCosts()
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.stream()
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.filter(SacrificeTargetCost.class::isInstance)
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.map(SacrificeTargetCost.class::cast)
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.map(SacrificeTargetCost::getPermanents)
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.flatMap(Collection::stream)
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.findFirst()
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.orElse(null);
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if (player == null || sacrificed == null) {
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return false;
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}
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FilterCard filterCard = new FilterArtifactCard(
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"artifact card with mana value " + (sacrificed.getManaValue() + 1)
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);
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filterCard.add(new ManaValuePredicate(ComparisonType.EQUAL_TO, sacrificed.getManaValue() + 1));
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TargetCardInLibrary target = new TargetCardInLibrary(filterCard);
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player.searchLibrary(target, source, game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
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player.moveCards(card, Zone.BATTLEFIELD, source, game);
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player.shuffleLibrary(source, game);
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return true;
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}
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}
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@ -182,6 +182,7 @@ public final class Aetherdrift extends ExpansionSet {
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cards.add(new SetCardInfo("Redshift, Rocketeer Chief", 218, Rarity.RARE, mage.cards.r.RedshiftRocketeerChief.class));
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cards.add(new SetCardInfo("Reef Roads", 259, Rarity.UNCOMMON, mage.cards.r.ReefRoads.class));
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cards.add(new SetCardInfo("Regal Imperiosaur", 177, Rarity.RARE, mage.cards.r.RegalImperiosaur.class));
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cards.add(new SetCardInfo("Repurposing Bay", 56, Rarity.RARE, mage.cards.r.RepurposingBay.class));
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cards.add(new SetCardInfo("Ride's End", 25, Rarity.COMMON, mage.cards.r.RidesEnd.class));
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cards.add(new SetCardInfo("Ripclaw Wrangler", 101, Rarity.COMMON, mage.cards.r.RipclawWrangler.class));
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cards.add(new SetCardInfo("Rise from the Wreck", 178, Rarity.UNCOMMON, mage.cards.r.RiseFromTheWreck.class));
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