[DFT] Implement Repurposing Bay (#13301)

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Callumvl 2025-02-07 01:36:01 +11:00 committed by GitHub
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commit f2e3ce5c8a
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2 changed files with 100 additions and 0 deletions

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@ -0,0 +1,99 @@
package mage.cards.r;
import java.util.Collection;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.StaticFilters;
import mage.filter.common.FilterArtifactCard;
import mage.filter.predicate.mageobject.ManaValuePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author Callumvl
*/
public final class RepurposingBay extends CardImpl {
public RepurposingBay(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{U}");
// {2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Ability ability = new ActivateAsSorceryActivatedAbility(
new RepurposingBayEffect(), new ManaCostsImpl<>("{2}")
);
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_ANOTHER_ARTIFACT));
this.addAbility(ability);
}
private RepurposingBay(final RepurposingBay card) {
super(card);
}
@Override
public RepurposingBay copy() {
return new RepurposingBay(this);
}
}
class RepurposingBayEffect extends OneShotEffect {
RepurposingBayEffect() {
super(Outcome.Benefit);
staticText = "search your library for an artifact card with mana value equal to 1 plus the " +
"sacrificed artifact's mana value, put that card onto the battlefield, then shuffle";
}
private RepurposingBayEffect(final RepurposingBayEffect effect) {
super(effect);
}
@Override
public RepurposingBayEffect copy() {
return new RepurposingBayEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent sacrificed = source
.getCosts()
.stream()
.filter(SacrificeTargetCost.class::isInstance)
.map(SacrificeTargetCost.class::cast)
.map(SacrificeTargetCost::getPermanents)
.flatMap(Collection::stream)
.findFirst()
.orElse(null);
if (player == null || sacrificed == null) {
return false;
}
FilterCard filterCard = new FilterArtifactCard(
"artifact card with mana value " + (sacrificed.getManaValue() + 1)
);
filterCard.add(new ManaValuePredicate(ComparisonType.EQUAL_TO, sacrificed.getManaValue() + 1));
TargetCardInLibrary target = new TargetCardInLibrary(filterCard);
player.searchLibrary(target, source, game);
Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
player.moveCards(card, Zone.BATTLEFIELD, source, game);
player.shuffleLibrary(source, game);
return true;
}
}

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@ -182,6 +182,7 @@ public final class Aetherdrift extends ExpansionSet {
cards.add(new SetCardInfo("Redshift, Rocketeer Chief", 218, Rarity.RARE, mage.cards.r.RedshiftRocketeerChief.class));
cards.add(new SetCardInfo("Reef Roads", 259, Rarity.UNCOMMON, mage.cards.r.ReefRoads.class));
cards.add(new SetCardInfo("Regal Imperiosaur", 177, Rarity.RARE, mage.cards.r.RegalImperiosaur.class));
cards.add(new SetCardInfo("Repurposing Bay", 56, Rarity.RARE, mage.cards.r.RepurposingBay.class));
cards.add(new SetCardInfo("Ride's End", 25, Rarity.COMMON, mage.cards.r.RidesEnd.class));
cards.add(new SetCardInfo("Ripclaw Wrangler", 101, Rarity.COMMON, mage.cards.r.RipclawWrangler.class));
cards.add(new SetCardInfo("Rise from the Wreck", 178, Rarity.UNCOMMON, mage.cards.r.RiseFromTheWreck.class));