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Tests: fixed miss commands, fixed debug info for permanents on battlefield;
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@ -221,8 +221,10 @@ public class LayerTests extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 1);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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// all lands are forests in addition to other types
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assertType("Plains", CardType.CREATURE, SubType.FOREST);
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