[BFZ] Implemented Prism Array, Sanctum of Ugin, Spawning Bed, Makindi Sliderunner , Snapping Gnarlid, Molten Nursery, Pilgrim's Eye

This commit is contained in:
fireshoes 2015-09-17 20:35:14 -05:00
parent d2942fed86
commit f2b7771d59
15 changed files with 557 additions and 10 deletions

View file

@ -49,7 +49,7 @@ public class GathererSets implements Iterable<DownloadJob> {
"THS", "BNG", "JOU",
"CNS", "VMA", "TPR",
"KTK", "FRF", "DTK",
"BFZ"};
"BFZ", "EXP", "OGW"};
private static final HashMap<String, String> symbolsReplacements = new HashMap<>();
static {

View file

@ -16,6 +16,8 @@ public class MagicCardsImageSource implements CardImageSource {
private static final Map<String, String> setNameTokenReplacement = new HashMap<String, String>() {
{
put("ORG", "oath-of-the-gatewatch");
put("EXP", "zendikar-expeditions");
put("BFZ", "battle-for-zendikar");
put("FVL", "from-the-vault-legends");
put("FVD", "from-the-vault-dragons");