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* Reaper of Sheoldred - Fixed that damage was sometimes dealt to Reaper of Sheoldred controller.
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3 changed files with 87 additions and 6 deletions
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@ -29,7 +29,6 @@ package mage.sets.magic2015;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.common.DrawCardControllerTriggeredAbility;
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@ -65,7 +64,7 @@ public class ChasmSkulker extends CardImpl {
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// Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
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this.addAbility(new DrawCardControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false));
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// When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker.
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this.addAbility(new DiesTriggeredAbility(new ChasmSkulkerEffect(), false));
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}
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@ -127,4 +126,4 @@ class ChasmSkulkerSquidToken extends Token {
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this.addAbility(new IslandwalkAbility());
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}
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}
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}
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@ -41,6 +41,7 @@ import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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@ -57,7 +58,10 @@ public class ReaperOfSheoldred extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(5);
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// Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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this.addAbility(InfectAbility.getInstance());
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// Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.
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this.addAbility(new ReaperOfSheoldredTriggeredAbility());
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}
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@ -72,6 +76,7 @@ public class ReaperOfSheoldred extends CardImpl {
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}
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class ReaperOfSheoldredTriggeredAbility extends TriggeredAbilityImpl {
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ReaperOfSheoldredTriggeredAbility() {
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super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.POISON.createInstance()));
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}
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@ -93,10 +98,16 @@ class ReaperOfSheoldredTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getTargetId().equals(this.getSourceId())) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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UUID controller = game.getControllerId(event.getSourceId());
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if (controller != null) {
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Player player = game.getPlayer(controller);
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if (player != null) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(player.getId()));
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}
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return true;
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}
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}
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return true;
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}
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return false;
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}
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@ -0,0 +1,71 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class DrawTriggeredTest extends CardTestPlayerBase {
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/*
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* Day's Undoing - Doesn't create card draw triggers "Specifically, it
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* doesn't work with Chasm Skulker.
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*
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* Steps to reproduce:
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1) Have Chasm Skulker on the battlefield.
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2) Cast Day's Undoing.
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3) You will draw 7 cards, but Chasm Skulker's ""when you draw a card"" trigger does not trigger." ==> What is correct
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*/
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@Test
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public void DaysUndoingTriggeredDrewEventAreRemovedTest() {
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// Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn.
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addCard(Zone.HAND, playerA, "Day's Undoing");
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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// Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
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// When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker.
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addCard(Zone.BATTLEFIELD, playerB, "Chasm Skulker", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Day's Undoing");
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setStopAt(2, PhaseStep.UNTAP);
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execute();
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assertExileCount("Day's Undoing", 1);
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assertPermanentCount(playerB, "Chasm Skulker", 1);
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assertPowerToughness(playerB, "Chasm Skulker", 1, 1);
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}
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}
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