[ZNR] Implemented Kargan Intimidator

This commit is contained in:
Evan Kranzler 2020-09-08 11:10:48 -04:00
parent ed65b8dea8
commit f1cd9ca881
3 changed files with 139 additions and 0 deletions

View file

@ -38,6 +38,8 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
private boolean isRandom = false;
private String chooseText = null;
private boolean allWhenKicked = false;
private boolean resetEachTurn = false;
private int turnNum = 0;
public Modes() {
this.currentMode = new Mode();
@ -71,6 +73,9 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
this.isRandom = modes.isRandom;
this.chooseText = modes.chooseText;
this.allWhenKicked = modes.allWhenKicked;
this.resetEachTurn = modes.resetEachTurn;
this.turnNum = modes.turnNum;
if (modes.getSelectedModes().isEmpty()) {
this.currentMode = values().iterator().next();
} else {
@ -217,6 +222,12 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
}
public boolean choose(Game game, Ability source) {
if (this.isResetEachTurn()) {
if (this.turnNum != game.getTurnNum()) {
this.clearAlreadySelectedModes(source, game);
this.turnNum = game.getTurnNum();
}
}
if (this.allWhenKicked && KickedCondition.instance.apply(game, source)) {
this.setMinModes(0);
this.setMaxModes(3);
@ -332,6 +343,13 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
}
}
private void clearAlreadySelectedModes(Ability source, Game game) {
for (UUID modeId : getSelectedModes()) {
String key = getKey(source, game, modeId);
game.getState().setValue(key, false);
}
}
/**
* Adds a mode as selected. If the mode is already selected, it copies the
* mode and adds it to the duplicate modes
@ -436,6 +454,9 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
if (isEachModeOnlyOnce()) {
sb.append(" that hasn't been chosen");
}
if (isResetEachTurn()) {
sb.append(" this turn");
}
if (isEachModeMoreThanOnce()) {
sb.append(". You may choose the same mode more than once.");
@ -489,6 +510,14 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
this.allWhenKicked = allWhenKicked;
}
public boolean isResetEachTurn() {
return resetEachTurn;
}
public void setResetEachTurn(boolean resetEachTurn) {
this.resetEachTurn = resetEachTurn;
}
public void setChooseText(String chooseText) {
this.chooseText = chooseText;
}