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Little refactor of PermanentHasCounterCondition
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parent
e6a258dd63
commit
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2 changed files with 10 additions and 14 deletions
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@ -41,9 +41,10 @@ import java.util.List;
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*/
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public class PermanentHasCounterCondition implements Condition {
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public static enum CountType {MORE_THAN, FEWER_THAN, EQUAL_TO}
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public static enum CountType {
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MORE_THAN, FEWER_THAN, EQUAL_TO
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};
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;
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private CounterType counterType;
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private int amount;
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private FilterPermanent filter;
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@ -62,30 +63,26 @@ public class PermanentHasCounterCondition implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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boolean conditionApplies = false;
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List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(this.filter, source.getControllerId(), game);
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(this.filter, source.getControllerId(), game);
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for (Permanent permanent : permanents) {
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switch (this.type) {
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case FEWER_THAN:
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if (permanent.getCounters(game).getCount(this.counterType) < this.amount) {
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conditionApplies = true;
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break;
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return true;
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}
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break;
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case MORE_THAN:
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if (permanent.getCounters(game).getCount(this.counterType) > this.amount) {
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conditionApplies = true;
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break;
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return true;
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}
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break;
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case EQUAL_TO:
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if (permanent.getCounters(game).getCount(this.counterType) == this.amount) {
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conditionApplies = true;
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break;
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return true;
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}
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break;
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}
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}
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return conditionApplies;
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return false;
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}
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}
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