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Fixed Morph handling, fixed that face down cards stay face down after zone change.
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9 changed files with 59 additions and 7 deletions
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@ -82,8 +82,9 @@ public class HoodedHydra extends CardImpl {
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Effect effect = new AddCountersSourceEffect(CounterType.P1P1.createInstance(5));
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effect.setText("put five +1/+1 counters on it");
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// TODO: Does not work because the ability is still removed from permanent while the effect checks if the ability still exosts.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new AsTurnedFaceUpEffect(effect, false)));
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new AsTurnedFaceUpEffect(effect, false));
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ability.setWorksFaceDown(true);
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this.addAbility(ability);
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}
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public HoodedHydra(final HoodedHydra card) {
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