From f137e623eb3e2d5706eb321865a7fa931e7a76d7 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 30 Apr 2014 17:29:55 +0200 Subject: [PATCH] Changed DontLoseByZeroOrLessLifeEffect to RulesEffect layer. --- .../common/continious/DontLoseByZeroOrLessLifeEffect.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/mage/abilities/effects/common/continious/DontLoseByZeroOrLessLifeEffect.java b/Mage/src/mage/abilities/effects/common/continious/DontLoseByZeroOrLessLifeEffect.java index b06c44c9506..8278823fd7e 100644 --- a/Mage/src/mage/abilities/effects/common/continious/DontLoseByZeroOrLessLifeEffect.java +++ b/Mage/src/mage/abilities/effects/common/continious/DontLoseByZeroOrLessLifeEffect.java @@ -45,7 +45,7 @@ import mage.players.Player; public class DontLoseByZeroOrLessLifeEffect extends ContinuousEffectImpl { public DontLoseByZeroOrLessLifeEffect(Duration duration) { - super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.Benefit); + super(duration, Layer.RulesEffects, SubLayer.NA, Outcome.Benefit); staticText = "You don't lose the game for having 0 or less life"; }