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[DSK] Implement Underwater Tunnel // Slimy Aquarium
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package mage.cards.u;
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import mage.abilities.Ability;
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import mage.abilities.common.UnlockThisDoorTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.keyword.ManifestDreadEffect;
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import mage.abilities.effects.keyword.SurveilEffect;
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import mage.cards.CardSetInfo;
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import mage.cards.RoomCard;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class UnderwaterTunnelSlimyAquarium extends RoomCard {
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public UnderwaterTunnelSlimyAquarium(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{U}", "{3}{U}");
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// Underwater Tunnel
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// When you unlock this door, surveil 2.
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this.getLeftHalfCard().addAbility(new UnlockThisDoorTriggeredAbility(new SurveilEffect(2), false, true));
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// Slimy Aquarium
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// When you unlock this door, manifest dread, then put a +1/+1 counter on that creature.
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this.getRightHalfCard().addAbility(new UnlockThisDoorTriggeredAbility(new SlimyAquariumEffect(), false, false));
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}
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private UnderwaterTunnelSlimyAquarium(final UnderwaterTunnelSlimyAquarium card) {
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super(card);
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}
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@Override
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public UnderwaterTunnelSlimyAquarium copy() {
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return new UnderwaterTunnelSlimyAquarium(this);
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}
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}
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class SlimyAquariumEffect extends OneShotEffect {
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SlimyAquariumEffect() {
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super(Outcome.Benefit);
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staticText = "manifest dread, then put a +1/+1 counter on that creature";
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}
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private SlimyAquariumEffect(final SlimyAquariumEffect effect) {
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super(effect);
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}
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@Override
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public SlimyAquariumEffect copy() {
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return new SlimyAquariumEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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Permanent permanent = ManifestDreadEffect.doManifestDread(player, source, game);
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return permanent != null && permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
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}
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}
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@ -369,6 +369,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
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cards.add(new SetCardInfo("Undead Sprinter", 350, Rarity.RARE, mage.cards.u.UndeadSprinter.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Undead Sprinter", 350, Rarity.RARE, mage.cards.u.UndeadSprinter.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Under the Skin", 203, Rarity.UNCOMMON, mage.cards.u.UnderTheSkin.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Under the Skin", 203, Rarity.UNCOMMON, mage.cards.u.UnderTheSkin.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Under the Skin", 323, Rarity.UNCOMMON, mage.cards.u.UnderTheSkin.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Under the Skin", 323, Rarity.UNCOMMON, mage.cards.u.UnderTheSkin.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Underwater Tunnel // Slimy Aquarium", 79, Rarity.COMMON, mage.cards.u.UnderwaterTunnelSlimyAquarium.class));
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cards.add(new SetCardInfo("Unholy Annex // Ritual Chamber", 118, Rarity.RARE, mage.cards.u.UnholyAnnexRitualChamber.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Unholy Annex // Ritual Chamber", 118, Rarity.RARE, mage.cards.u.UnholyAnnexRitualChamber.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Unholy Annex // Ritual Chamber", 339, Rarity.RARE, mage.cards.u.UnholyAnnexRitualChamber.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Unholy Annex // Ritual Chamber", 339, Rarity.RARE, mage.cards.u.UnholyAnnexRitualChamber.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Unidentified Hovership", 305, Rarity.RARE, mage.cards.u.UnidentifiedHovership.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Unidentified Hovership", 305, Rarity.RARE, mage.cards.u.UnidentifiedHovership.class, NON_FULL_USE_VARIOUS));
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