Clean up the deprecated moveCards methods in Player

This commit is contained in:
Samuel Sandeen 2016-09-03 20:04:12 -04:00
parent bec11804f5
commit ef5ed5256a
97 changed files with 108 additions and 200 deletions

View file

@ -84,7 +84,7 @@ public class EnvoyEffect extends OneShotEffect {
}
}
cards.removeAll(cardsToHand);
controller.moveCards(cardsToHand, null, Zone.HAND, source, game);
controller.moveCards(cardsToHand, Zone.HAND, source, game);
controller.putCardsOnBottomOfLibrary(cards, game, source, true);
return true;
}

View file

@ -53,7 +53,7 @@ public class ExileCardsFromTopOfLibraryTargetEffect extends OneShotEffect {
if (targetPlayer != null) {
Cards cards = new CardsImpl();
cards.addAll(targetPlayer.getLibrary().getTopCards(game, amount));
return targetPlayer.moveCards(cards, null, Zone.EXILED, source, game);
return targetPlayer.moveCards(cards, Zone.EXILED, source, game);
}
return false;
}

View file

@ -171,7 +171,7 @@ public class LookLibraryControllerEffect extends OneShotEffect {
}
break;
case GRAVEYARD:
player.moveCards(cards, Zone.LIBRARY, Zone.GRAVEYARD, source, game);
player.moveCards(cards, Zone.GRAVEYARD, source, game);
break;
default:
// not supported yet

View file

@ -77,7 +77,7 @@ public class ReturnToHandChosenPermanentEffect extends OneShotEffect {
if (available > 0) {
TargetControlledPermanent target = new TargetControlledPermanent(Math.min(number, available), number, filter, true);
if (player.chooseTarget(this.outcome, target, source, game)) {
player.moveCards(new CardsImpl(target.getTargets()), Zone.BATTLEFIELD, Zone.HAND, source, game);
player.moveCards(new CardsImpl(target.getTargets()), Zone.HAND, source, game);
}
}
return true;

View file

@ -97,7 +97,7 @@ public class RevealLibraryPutIntoHandEffect extends OneShotEffect {
cards.remove(card);
}
}
controller.moveCards(cardsToHand, null, Zone.HAND, source, game);
controller.moveCards(cardsToHand, Zone.HAND, source, game);
controller.putCardsOnBottomOfLibrary(cards, game, source, anyOrder);
return true;
}

View file

@ -58,7 +58,7 @@ public class ShuffleIntoLibraryGraveOfSourceOwnerEffect extends OneShotEffect {
}
Player owner = game.getPlayer(ownerId);
if (owner != null) {
owner.moveCards(owner.getGraveyard(), null, Zone.LIBRARY, source, game);
owner.moveCards(owner.getGraveyard(), Zone.LIBRARY, source, game);
owner.shuffleLibrary(source, game);
return true;
}

View file

@ -98,7 +98,7 @@ public class SearchLibraryPutInHandEffect extends SearchEffect {
cards.add(card);
}
}
controller.moveCards(cards, null, Zone.HAND, source, game);
controller.moveCards(cards, Zone.HAND, source, game);
if (revealCards) {
String name = "Reveal";
Card sourceCard = game.getCard(source.getSourceId());

View file

@ -74,7 +74,7 @@ public class SweepEffect extends OneShotEffect {
Target target = new TargetPermanent(0, Integer.MAX_VALUE, filter, true);
if (controller.chooseTarget(outcome, target, source, game)) {
game.getState().setValue(CardUtil.getCardZoneString("sweep", source.getSourceId(), game), target.getTargets().size());
controller.moveCards(new CardsImpl(target.getTargets()), null, Zone.HAND, source, game);
controller.moveCards(new CardsImpl(target.getTargets()), Zone.HAND, source, game);
}
return true;
}

View file

@ -85,7 +85,7 @@ class TransmuteEffect extends OneShotEffect {
if (target.getTargets().size() > 0) {
Cards revealed = new CardsImpl(target.getTargets());
controller.revealCards(sourceObject.getIdName(), revealed, game);
controller.moveCards(revealed, null, Zone.HAND, source, game);
controller.moveCards(revealed, Zone.HAND, source, game);
}
}
controller.shuffleLibrary(source, game);

View file

@ -141,6 +141,8 @@ public interface Card extends MageObject {
boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId, boolean tapped, boolean facedown, ArrayList<UUID> appliedEffects);
void setZone(Zone zone, Game game);
List<Mana> getMana();
void build();
@ -172,6 +174,4 @@ public interface Card extends MageObject {
* returned
*/
Card getMainCard();
void setZone(Zone zone, Game game);
}

View file

@ -654,27 +654,17 @@ public interface Player extends MageItem, Copyable<Player> {
* Moves cards from one zone to another
*
* @param cards
* @param fromZone
* @param toZone
* @param source
* @param game
* @return
*/
@Deprecated
boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game);
@Deprecated
boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game);
@Deprecated
boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game);
boolean moveCards(Cards cards, Zone toZone, Ability source, Game game);
boolean moveCards(Card card, Zone toZone, Ability source, Game game);
boolean moveCards(Card card, Zone toZone, Ability source, Game game, boolean tapped, boolean faceDown, boolean byOwner, ArrayList<UUID> appliedEffects);
boolean moveCards(Cards cards, Zone toZone, Ability source, Game game);
boolean moveCards(Set<Card> cards, Zone toZone, Ability source, Game game);
/**

View file

@ -3116,55 +3116,6 @@ public abstract class PlayerImpl implements Player, Serializable {
return this.commanderId;
}
@Override
public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game) {
if (cards.isEmpty()) {
return true;
}
Set<Card> cardList = new HashSet<>();
for (UUID cardId : cards) {
fromZone = game.getState().getZone(cardId);
if (Zone.BATTLEFIELD.equals(fromZone)) {
Permanent permanent = game.getPermanent(cardId);
if (permanent != null) {
cardList.add(permanent);
}
} else {
Card card = game.getCard(cardId);
if (card == null) {
Spell spell = game.getState().getStack().getSpell(cardId);
if (spell != null) {
if (!spell.isCopy()) {
card = spell.getCard();
} else {
// If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve
game.getStack().remove(spell);
game.informPlayers(spell.getLogName() + " was removed from the stack");
}
}
}
if (card != null) {
cardList.add(card);
}
}
}
return moveCards(cardList, toZone, source, game);
}
@Override
public boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game) {
Set<Card> cardList = new HashSet<>();
if (card != null) {
cardList.add(card);
}
return moveCards(cardList, toZone, source, game);
}
@Override
public boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game) {
return moveCards(cards, toZone, source, game);
}
@Override
public boolean moveCards(Card card, Zone toZone, Ability source, Game game) {
return moveCards(card, toZone, source, game, false, false, false, null);