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Some minor fixes and changes to framework and some cards.
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2 changed files with 11 additions and 2 deletions
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@ -100,7 +100,7 @@ class PsychicStrikeEffect extends OneShotEffect<PsychicStrikeEffect> {
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for (int i = 0; i < cardsCount; i++) {
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Card card = controller.getLibrary().removeFromTop(game);
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if (card != null) {
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card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
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controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
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}
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}
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}
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