Some minor fixes and changes to framework and some cards.

This commit is contained in:
LevelX2 2014-04-18 16:04:08 +02:00
parent ea52da66c6
commit eeee6df026
2 changed files with 11 additions and 2 deletions

View file

@ -100,7 +100,7 @@ class PsychicStrikeEffect extends OneShotEffect<PsychicStrikeEffect> {
for (int i = 0; i < cardsCount; i++) {
Card card = controller.getLibrary().removeFromTop(game);
if (card != null) {
card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
}
}
}