* Fixed a problem that the table health check removed tables that were just created by adding 30 seconds check stop after table start to prevent checking while server still is initializing the table start.

This commit is contained in:
LevelX2 2017-07-23 20:28:18 +02:00
parent 878ba90625
commit ee59ec80e2
2 changed files with 18 additions and 22 deletions

View file

@ -27,6 +27,8 @@
*/
package mage.game;
import java.io.Serializable;
import java.util.*;
import mage.cards.decks.DeckValidator;
import mage.constants.TableState;
import mage.game.events.Listener;
@ -38,9 +40,6 @@ import mage.game.tournament.Tournament;
import mage.players.Player;
import mage.players.PlayerType;
import java.io.Serializable;
import java.util.*;
/**
* @author BetaSteward_at_googlemail.com
*/
@ -65,6 +64,7 @@ public class Table implements Serializable {
@FunctionalInterface
public interface TableRecorder {
void record(Table table);
}