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Add missing player.choose to Shadow, Mysterious Assassin.
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@ -83,6 +83,7 @@ class ShadowMysteriousAssassinEffect extends OneShotEffect {
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return false;
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}
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TargetSacrifice target = new TargetSacrifice(0, 1, filter);
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player.choose(Outcome.Sacrifice, target, source, game);
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Permanent permanent = game.getPermanent(target.getFirstTarget());
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if (permanent == null || !permanent.sacrifice(source, game)) {
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return false;
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