[AKH] Fixed that Aftermath card images were shown wrongly rotated.

This commit is contained in:
LevelX2 2017-04-16 22:57:08 +02:00
parent a8631c6ff3
commit ed341528d9
66 changed files with 356 additions and 426 deletions

View file

@ -27,6 +27,10 @@
*/
package mage.player.ai;
import java.io.IOException;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import mage.MageObject;
import mage.Mana;
import mage.abilities.*;
@ -77,11 +81,6 @@ import mage.util.TournamentUtil;
import mage.util.TreeNode;
import org.apache.log4j.Logger;
import java.io.IOException;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
/**
*
* suitable for two player games and some multiplayer games
@ -1480,6 +1479,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
switch (ability.getSpellAbilityType()) {
case SPLIT:
case SPLIT_FUSED:
case SPLIT_AFTERMATH:
MageObject object = game.getObject(ability.getSourceId());
if (object != null) {
LinkedHashMap<UUID, ActivatedAbility> useableAbilities = getSpellAbilities(object, game.getState().getZone(object.getId()), game);