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[ECL] Implement Selfless Safewright (#14227)
* Update gen-card.pl to take all command line args as a space-seperated card name to remove need for quoting or escaping * [ECL] Implement Selfless Safewright
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3 changed files with 120 additions and 1 deletions
115
Mage.Sets/src/mage/cards/s/SelflessSafewright.java
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115
Mage.Sets/src/mage/cards/s/SelflessSafewright.java
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@ -0,0 +1,115 @@
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package mage.cards.s;
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import java.util.List;
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import java.util.UUID;
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import java.util.stream.Collectors;
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import mage.MageInt;
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import mage.MageObject;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTargets;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.HexproofAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.ConvokeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.choices.Choice;
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import mage.choices.ChoiceCreatureType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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/**
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*
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* @author muz
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*/
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public final class SelflessSafewright extends CardImpl {
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public SelflessSafewright(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}{G}");
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this.subtype.add(SubType.ELF);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(4);
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this.toughness = new MageInt(2);
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// Convoke
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this.addAbility(new ConvokeAbility());
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// When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
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this.addAbility(new AsEntersBattlefieldAbility(new SelflessSafewrightEffect()));
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}
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private SelflessSafewright(final SelflessSafewright card) {
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super(card);
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}
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@Override
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public SelflessSafewright copy() {
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return new SelflessSafewright(this);
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}
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}
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class SelflessSafewrightEffect extends OneShotEffect {
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SelflessSafewrightEffect() {
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super(Outcome.Benefit);
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staticText = "choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn";
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}
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private SelflessSafewrightEffect(final SelflessSafewrightEffect effect) {
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super(effect);
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}
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@Override
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public SelflessSafewrightEffect copy() {
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return new SelflessSafewrightEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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Choice choice = new ChoiceCreatureType(game, source);
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controller.choose(outcome, choice, game);
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SubType subType = SubType.byDescription(choice.getChoiceKey());
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if (subType == null) {
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return false;
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}
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game.informPlayers(controller.getLogName() + " chooses " + subType);
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List<Permanent> permanents = game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_OTHER_CONTROLLED_PERMANENTS,
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source.getControllerId(), source, game
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).stream()
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.filter(permanent -> permanent.hasSubtype(subType, game))
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.collect(Collectors.toList());
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if (permanents.isEmpty()) {
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return false;
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}
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game.addEffect(new GainAbilityTargetEffect(
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HexproofAbility.getInstance()
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).setTargetPointer(new FixedTargets(permanents, game)), source);
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game.addEffect(new GainAbilityTargetEffect(
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IndestructibleAbility.getInstance()
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).setTargetPointer(new FixedTargets(permanents, game)), source);
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return true;
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}
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}
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@ -270,6 +270,10 @@ public final class LorwynEclipsed extends ExpansionSet {
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cards.add(new SetCardInfo("Scuzzback Scrounger", 320, Rarity.RARE, mage.cards.s.ScuzzbackScrounger.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sear", 154, Rarity.UNCOMMON, mage.cards.s.Sear.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sear", 405, Rarity.UNCOMMON, mage.cards.s.Sear.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Selfless Safewright", 193, Rarity.RARE, mage.cards.s.SelflessSafewright.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Selfless Safewright", 367, Rarity.RARE, mage.cards.s.SelflessSafewright.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Selfless Safewright", 391, Rarity.MYTHIC, mage.cards.s.SelflessSafewright.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Selfless Safewright", 401, Rarity.MYTHIC, mage.cards.s.SelflessSafewright.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Shimmercreep", 120, Rarity.UNCOMMON, mage.cards.s.Shimmercreep.class));
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cards.add(new SetCardInfo("Shinestriker", 68, Rarity.UNCOMMON, mage.cards.s.Shinestriker.class));
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cards.add(new SetCardInfo("Shore Lurker", 34, Rarity.COMMON, mage.cards.s.ShoreLurker.class));
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@ -90,7 +90,7 @@ $raritiesConversion{'Special'} = 'SPECIAL';
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$raritiesConversion{'Bonus'} = 'BONUS';
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# Get card name
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my $cardName = $ARGV[0];
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my $cardName = join ' ', @ARGV;
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if (!$cardName) {
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print 'Enter a card name: ';
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$cardName = <STDIN>;
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