added Summoning Sickness property

This commit is contained in:
BetaSteward 2010-11-27 17:55:51 +00:00
parent e36d4e57e1
commit ecd0281d81
3 changed files with 12 additions and 1 deletions

View file

@ -68,6 +68,7 @@ public interface Permanent extends Card {
public boolean changeControllerId(UUID controllerId, Game game);
public boolean canBeTargetedBy(MageObject source);
public boolean hasProtectionFrom(MageObject source);
public boolean hasSummoningSickness();
public int getDamage();
public int damage(int damage, UUID sourceId, Game game, boolean preventable);
public void removeAllDamage(Game game);

View file

@ -274,7 +274,6 @@ public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl
if (!phasedIn) {
if (!replaceEvent(EventType.PHASE_IN, game)) {
this.phasedIn = true;
// addEffects(game);
fireEvent(EventType.PHASED_IN, game);
return true;
}
@ -311,6 +310,11 @@ public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl
return false;
}
@Override
public boolean hasSummoningSickness() {
return !this.controlledFromStartOfTurn;
}
@Override
public boolean isAttacking() {
return attacking;