From ec4101c1ecd4d78aecd7bfeedafc8dda170cb528 Mon Sep 17 00:00:00 2001 From: dmbrtd <67257492+dmbrtd@users.noreply.github.com> Date: Mon, 22 Jun 2020 00:34:48 -0700 Subject: [PATCH] Fix Rise // Fall Fall was incorrectly discarding land cards. --- Mage.Sets/src/mage/cards/r/RiseFall.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/r/RiseFall.java b/Mage.Sets/src/mage/cards/r/RiseFall.java index e32809e2809..f345dce851e 100644 --- a/Mage.Sets/src/mage/cards/r/RiseFall.java +++ b/Mage.Sets/src/mage/cards/r/RiseFall.java @@ -9,6 +9,7 @@ import mage.constants.Outcome; import mage.constants.SpellAbilityType; import mage.constants.Zone; import mage.filter.FilterCard; +import mage.filter.StaticFilters; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.permanent.Permanent; @@ -132,7 +133,7 @@ class FallEffect extends OneShotEffect { cards.add(card); } targetPlayer.revealCards(sourceObject.getIdName(), cards, game); - targetPlayer.discard(cards, source, game); + targetPlayer.discard(new CardsImpl(cards.getCards(StaticFilters.FILTER_CARD_NON_LAND, game)), source, game); return true; } }