diff --git a/Mage.Sets/src/mage/cards/r/RavenClanWarAxe.java b/Mage.Sets/src/mage/cards/r/RavenClanWarAxe.java new file mode 100644 index 00000000000..509a0b7871d --- /dev/null +++ b/Mage.Sets/src/mage/cards/r/RavenClanWarAxe.java @@ -0,0 +1,59 @@ +package mage.cards.r; + +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.common.continuous.BoostEquippedEffect; +import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; +import mage.abilities.effects.common.search.SearchLibraryGraveyardPutInHandEffect; +import mage.abilities.keyword.EquipAbility; +import mage.abilities.keyword.TrampleAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.AttachmentType; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.filter.FilterCard; +import mage.filter.predicate.mageobject.NamePredicate; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class RavenClanWarAxe extends CardImpl { + + private static final FilterCard filter = new FilterCard("Eivor, Battle-Ready"); + + static { + filter.add(new NamePredicate("Eivor, Battle-Ready")); + } + + public RavenClanWarAxe(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{R}{W}"); + + this.subtype.add(SubType.EQUIPMENT); + + // When Raven Clan War-Axe enters the battlefield, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle. + this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryGraveyardPutInHandEffect(filter))); + + // Equipped creature gets +2/+0 and has trample. + Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(2, 0)); + ability.addEffect(new GainAbilityAttachedEffect( + TrampleAbility.getInstance(), AttachmentType.EQUIPMENT + ).setText("and has trample")); + this.addAbility(ability); + + // Equip {2} + this.addAbility(new EquipAbility(2)); + } + + private RavenClanWarAxe(final RavenClanWarAxe card) { + super(card); + } + + @Override + public RavenClanWarAxe copy() { + return new RavenClanWarAxe(this); + } +} diff --git a/Mage.Sets/src/mage/sets/AssassinsCreed.java b/Mage.Sets/src/mage/sets/AssassinsCreed.java index 45581b73e9b..032d0b27b3c 100644 --- a/Mage.Sets/src/mage/sets/AssassinsCreed.java +++ b/Mage.Sets/src/mage/sets/AssassinsCreed.java @@ -36,6 +36,7 @@ public final class AssassinsCreed extends ExpansionSet { cards.add(new SetCardInfo("Hidden Blade", 73, Rarity.UNCOMMON, mage.cards.h.HiddenBlade.class)); cards.add(new SetCardInfo("Murder", 92, Rarity.COMMON, mage.cards.m.Murder.class)); cards.add(new SetCardInfo("Nurturing Peatland", 114, Rarity.RARE, mage.cards.n.NurturingPeatland.class)); + cards.add(new SetCardInfo("Raven Clan War-Axe", 297, Rarity.RARE, mage.cards.r.RavenClanWarAxe.class)); cards.add(new SetCardInfo("Reconstruct History", 97, Rarity.UNCOMMON, mage.cards.r.ReconstructHistory.class)); cards.add(new SetCardInfo("Rest in Peace", 83, Rarity.RARE, mage.cards.r.RestInPeace.class)); cards.add(new SetCardInfo("Royal Assassin", 93, Rarity.RARE, mage.cards.r.RoyalAssassin.class));