Startled Awake - Fixed that it did not return correctly transfered after using activated ability (fixes #1700).

This commit is contained in:
LevelX2 2016-04-06 19:30:57 +02:00
parent 9c8258c54b
commit ebac7426dc
2 changed files with 33 additions and 2 deletions

View file

@ -33,7 +33,6 @@ import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutLibraryIntoGraveTargetEffect;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
@ -64,7 +63,7 @@ public class StartledAwake extends CardImpl {
// {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery.
this.addAbility(new TransformAbility());
Ability ability = new ActivateAsSorceryActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{3}{U}{U}"));
Ability ability = new ActivateAsSorceryActivatedAbility(Zone.GRAVEYARD, new StartledAwakeReturnTransformedEffect(), new ManaCostsImpl("{3}{U}{U}"));
this.addAbility(ability);
}