Merge commit

This commit is contained in:
fireshoes 2016-07-11 11:37:58 -05:00
commit e9f66ae65a
11 changed files with 1276 additions and 374 deletions

View file

@ -493,7 +493,10 @@ public abstract class AbilityImpl implements Ability {
for (VariableCost variableCost : this.costs.getVariableCosts()) {
if (!(variableCost instanceof VariableManaCost)) {
int xValue = variableCost.announceXValue(this, game);
costs.add(variableCost.getFixedCostsFromAnnouncedValue(xValue));
Cost fixedCost = variableCost.getFixedCostsFromAnnouncedValue(xValue);
if (fixedCost != null) {
costs.add(fixedCost);
}
// set the xcosts to paid
variableCost.setAmount(xValue);
((Cost) variableCost).setPaid();

View file

@ -1,373 +1,373 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards;
import java.util.ArrayList;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import static mage.constants.Zone.EXILED;
import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import static mage.constants.Zone.LIBRARY;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.PermanentMeld;
import mage.players.Player;
/**
*
* @author emerald000
*/
public abstract class MeldCard extends CardImpl {
protected Card topHalfCard;
protected Card bottomHalfCard;
protected int topLastZoneChangeCounter;
protected int bottomLastZoneChangeCounter;
protected boolean isMelded;
public MeldCard(UUID ownerId, int cardNumber, String name, Rarity rarity, CardType[] cardTypes, String costs) {
super(ownerId, cardNumber, name, rarity, cardTypes, costs);
}
public MeldCard(MeldCard card) {
super(card);
this.topHalfCard = card.topHalfCard;
this.bottomHalfCard = card.bottomHalfCard;
this.topLastZoneChangeCounter = card.topLastZoneChangeCounter;
this.bottomLastZoneChangeCounter = card.bottomLastZoneChangeCounter;
this.isMelded = card.isMelded;
}
public void setMelded(boolean isMelded) {
this.isMelded = isMelded;
}
public boolean isMelded() {
return isMelded;
}
public Card getTopHalfCard() {
return topHalfCard;
}
public void setTopHalfCard(Card topHalfCard, Game game) {
this.topHalfCard = topHalfCard;
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
}
public int getTopLastZoneChangeCounter() {
return topLastZoneChangeCounter;
}
public void setTopLastZoneChangeCounter(int topLastZoneChangeCounter) {
this.topLastZoneChangeCounter = topLastZoneChangeCounter;
}
public Card getBottomHalfCard() {
return bottomHalfCard;
}
public void setbottomHalfCard(Card bottomHalfCard, Game game) {
this.bottomHalfCard = bottomHalfCard;
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
}
public int getBottomLastZoneChangeCounter() {
return bottomLastZoneChangeCounter;
}
public void setBottomLastZoneChangeCounter(int bottomLastZoneChangeCounter) {
this.bottomLastZoneChangeCounter = bottomLastZoneChangeCounter;
}
@Override
public void assignNewId() {
super.assignNewId();
topHalfCard.assignNewId();
bottomHalfCard.assignNewId();
}
@Override
public void setCopy(boolean isCopy) {
super.setCopy(isCopy);
topHalfCard.setCopy(isCopy);
bottomHalfCard.setCopy(isCopy);
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Initial move to battlefield
if (toZone == Zone.BATTLEFIELD) {
return this.putOntoBattlefield(game, Zone.EXILED, sourceId, this.getOwnerId(), false, false, appliedEffects);
}
// Move when melded from the battlefield to elsewhere
else {
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, toZone, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (flag) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Move when melded from the battlefield to exile
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, Zone.EXILED, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
if (exileId == null) {
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
}
else {
game.getExile().createZone(exileId, name).add(topHalfCard);
game.getExile().getExileZone(exileId).add(bottomHalfCard);
}
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (event.getFlag()) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId, boolean tapped, boolean facedown, ArrayList<UUID> appliedEffects) {
// Initial move to battlefield
if (this.isMelded()) {
ZoneChangeEvent event = new ZoneChangeEvent(this.objectId, sourceId, controllerId, Zone.EXILED, Zone.BATTLEFIELD, appliedEffects);
if (!game.replaceEvent(event) && event.getToZone() == Zone.BATTLEFIELD) {
updateZoneChangeCounter(game);
PermanentMeld permanent = new PermanentMeld(this, event.getPlayerId(), game); // controller can be replaced (e.g. Gather Specimens)
game.addPermanent(permanent);
game.setZone(objectId, Zone.BATTLEFIELD);
game.setScopeRelevant(true);
game.applyEffects();
boolean entered = permanent.entersBattlefield(sourceId, game, event.getFromZone(), true);
game.setScopeRelevant(false);
game.applyEffects();
if (entered) {
if (event.getFlag()) {
permanent.setTapped(true);
}
event.setTarget(permanent);
}
else {
return false;
}
game.setZone(objectId, event.getToZone());
game.addSimultaneousEvent(event);
game.getExile().removeCard(this.topHalfCard, game);
game.getExile().removeCard(this.bottomHalfCard, game);
return true;
}
else {
this.setMelded(false);
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public void setOwnerId(UUID ownerId) {
super.setOwnerId(ownerId);
abilities.setControllerId(ownerId);
}
@Override
public int getConvertedManaCost() {
if (this.isCopy()) {
return 0;
}
else {
return this.topHalfCard.getConvertedManaCost() + this.bottomHalfCard.getConvertedManaCost();
}
}
@Override
public void addCounters(Counter counter, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(counter, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(counter, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(counter, game, appliedEffects);
}
}
}
@Override
public void addCounters(String name, int amount, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(name, amount, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(name, amount, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(name, amount, game, appliedEffects);
}
}
}
}
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards;
import java.util.ArrayList;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import static mage.constants.Zone.EXILED;
import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import static mage.constants.Zone.LIBRARY;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.PermanentMeld;
import mage.players.Player;
/**
*
* @author emerald000
*/
public abstract class MeldCard extends CardImpl {
protected Card topHalfCard;
protected Card bottomHalfCard;
protected int topLastZoneChangeCounter;
protected int bottomLastZoneChangeCounter;
protected boolean isMelded;
public MeldCard(UUID ownerId, int cardNumber, String name, Rarity rarity, CardType[] cardTypes, String costs) {
super(ownerId, cardNumber, name, rarity, cardTypes, costs);
}
public MeldCard(MeldCard card) {
super(card);
this.topHalfCard = card.topHalfCard;
this.bottomHalfCard = card.bottomHalfCard;
this.topLastZoneChangeCounter = card.topLastZoneChangeCounter;
this.bottomLastZoneChangeCounter = card.bottomLastZoneChangeCounter;
this.isMelded = card.isMelded;
}
public void setMelded(boolean isMelded) {
this.isMelded = isMelded;
}
public boolean isMelded() {
return isMelded;
}
public Card getTopHalfCard() {
return topHalfCard;
}
public void setTopHalfCard(Card topHalfCard, Game game) {
this.topHalfCard = topHalfCard;
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
}
public int getTopLastZoneChangeCounter() {
return topLastZoneChangeCounter;
}
public void setTopLastZoneChangeCounter(int topLastZoneChangeCounter) {
this.topLastZoneChangeCounter = topLastZoneChangeCounter;
}
public Card getBottomHalfCard() {
return bottomHalfCard;
}
public void setbottomHalfCard(Card bottomHalfCard, Game game) {
this.bottomHalfCard = bottomHalfCard;
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
}
public int getBottomLastZoneChangeCounter() {
return bottomLastZoneChangeCounter;
}
public void setBottomLastZoneChangeCounter(int bottomLastZoneChangeCounter) {
this.bottomLastZoneChangeCounter = bottomLastZoneChangeCounter;
}
@Override
public void assignNewId() {
super.assignNewId();
topHalfCard.assignNewId();
bottomHalfCard.assignNewId();
}
@Override
public void setCopy(boolean isCopy) {
super.setCopy(isCopy);
topHalfCard.setCopy(isCopy);
bottomHalfCard.setCopy(isCopy);
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Initial move to battlefield
if (toZone == Zone.BATTLEFIELD) {
return this.putOntoBattlefield(game, Zone.EXILED, sourceId, this.getOwnerId(), false, false, appliedEffects);
}
// Move when melded from the battlefield to elsewhere
else {
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, toZone, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (flag) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(toZone, sourceId, game, flag, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
// Move when melded from the battlefield to exile
ZoneChangeEvent event = new ZoneChangeEvent(this.getId(), sourceId, this.getOwnerId(), Zone.BATTLEFIELD, Zone.EXILED, appliedEffects);
if (!game.replaceEvent(event)) {
updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
game.getPlayer(this.getOwnerId()).getHand().add(bottomHalfCard);
break;
case EXILED:
if (exileId == null) {
game.getExile().getPermanentExile().add(topHalfCard);
game.getExile().getPermanentExile().add(bottomHalfCard);
}
else {
game.getExile().createZone(exileId, name).add(topHalfCard);
game.getExile().getExileZone(exileId).add(bottomHalfCard);
}
break;
case LIBRARY:
Player controller = game.getPlayer(this.getOwnerId());
if (controller != null) {
CardsImpl cardsToMove = new CardsImpl();
cardsToMove.add(topHalfCard);
cardsToMove.add(bottomHalfCard);
if (event.getFlag()) {
controller.putCardsOnTopOfLibrary(cardsToMove, game, null, true);
}
else {
controller.putCardsOnBottomOfLibrary(cardsToMove, game, null, true);
}
}
break;
default:
return false;
}
this.setMelded(false);
game.setZone(topHalfCard.getId(), event.getToZone());
game.setZone(bottomHalfCard.getId(), event.getToZone());
this.topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
this.bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
game.addSimultaneousEvent(event);
return true;
}
else {
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToExile(exileId, name, sourceId, game, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId, boolean tapped, boolean facedown, ArrayList<UUID> appliedEffects) {
// Initial move to battlefield
if (this.isMelded()) {
ZoneChangeEvent event = new ZoneChangeEvent(this.objectId, sourceId, controllerId, Zone.EXILED, Zone.BATTLEFIELD, appliedEffects);
if (!game.replaceEvent(event) && event.getToZone() == Zone.BATTLEFIELD) {
updateZoneChangeCounter(game);
PermanentMeld permanent = new PermanentMeld(this, event.getPlayerId(), game); // controller can be replaced (e.g. Gather Specimens)
game.addPermanent(permanent);
game.setZone(objectId, Zone.BATTLEFIELD);
game.setScopeRelevant(true);
game.applyEffects();
boolean entered = permanent.entersBattlefield(sourceId, game, event.getFromZone(), true);
game.setScopeRelevant(false);
game.applyEffects();
if (entered) {
if (event.getFlag()) {
permanent.setTapped(true);
}
event.setTarget(permanent);
}
else {
return false;
}
game.setZone(objectId, event.getToZone());
game.addSimultaneousEvent(event);
game.getExile().removeCard(this.topHalfCard, game);
game.getExile().removeCard(this.bottomHalfCard, game);
return true;
}
else {
this.setMelded(false);
return false;
}
}
else {
// Try to move the former meld cards after it has already left the battlefield.
// If the meld parts didn't move from that zone, move them instead of the meld card.
// Reset the local zcc so the meld card lose track of them.
boolean returnValue = false;
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
topLastZoneChangeCounter = topHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.moveToZone(Zone.BATTLEFIELD, sourceId, game, tapped, appliedEffects);
bottomLastZoneChangeCounter = bottomHalfCard.getZoneChangeCounter(game);
returnValue = true;
}
return returnValue;
}
}
@Override
public void setOwnerId(UUID ownerId) {
super.setOwnerId(ownerId);
abilities.setControllerId(ownerId);
}
@Override
public int getConvertedManaCost() {
if (this.isCopy()) {
return 0;
}
else {
return this.topHalfCard.getConvertedManaCost() + this.bottomHalfCard.getConvertedManaCost();
}
}
@Override
public void addCounters(Counter counter, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(counter, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(counter, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(counter, game, appliedEffects);
}
}
}
@Override
public void addCounters(String name, int amount, Game game, ArrayList<UUID> appliedEffects) {
if (this.isMelded()) {
super.addCounters(name, amount, game, appliedEffects);
}
else {
if (topLastZoneChangeCounter == topHalfCard.getZoneChangeCounter(game)) {
topHalfCard.addCounters(name, amount, game, appliedEffects);
}
if (bottomLastZoneChangeCounter == bottomHalfCard.getZoneChangeCounter(game)) {
bottomHalfCard.addCounters(name, amount, game, appliedEffects);
}
}
}
}