From e9d103b70ea0eb283d8c7425b5f93f9c9d76a4af Mon Sep 17 00:00:00 2001 From: Goesta Date: Wed, 22 Feb 2017 23:25:15 +0100 Subject: [PATCH] Fixed BouncingACrewedVehicle test --- .../org/mage/test/cards/abilities/keywords/CrewTest.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/CrewTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/CrewTest.java index 4d9e6c830e9..df510eb1269 100644 --- a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/CrewTest.java +++ b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/CrewTest.java @@ -92,12 +92,12 @@ public class CrewTest extends CardTestPlayerBase { setChoice(playerA, "Speedway Fanatic"); // Return all creatures to there owners hands - castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Evacuation"); + castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Evacuation"); // (Re)Cast Smugglers Copter - castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Smuggler's Copter"); + castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Smuggler's Copter"); - setStopAt(1, PhaseStep.BEGIN_COMBAT); + setStopAt(1, PhaseStep.END_TURN); execute(); // Only crewed vehicles have card type creature