* Fixed traget definition of Blood Feud and Dissension in the Ranks.

This commit is contained in:
LevelX2 2016-07-31 10:24:28 +02:00
parent 7d9a4db8b6
commit e9c994d8e5
4 changed files with 31 additions and 21 deletions

View file

@ -1,16 +1,16 @@
/*
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*
*
* Redistribution and use in source and binary forms, with or without modification, are
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
@ -20,19 +20,19 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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*/
package mage.abilities.effects.common;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -65,8 +65,9 @@ public class FightTargetsEffect extends OneShotEffect {
}
}
}
if (!game.isSimulation())
if (!game.isSimulation()) {
game.informPlayers(card.getName() + " has been fizzled.");
}
}
return false;
}
@ -85,4 +86,3 @@ public class FightTargetsEffect extends OneShotEffect {
}
}