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[DSK] Implement Grievous Wound
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commit
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3 changed files with 130 additions and 36 deletions
88
Mage.Sets/src/mage/cards/g/GrievousWound.java
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88
Mage.Sets/src/mage/cards/g/GrievousWound.java
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@ -0,0 +1,88 @@
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package mage.cards.g;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.LoseHalfLifeTargetEffect;
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import mage.abilities.effects.common.continuous.CantGainLifeAllEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPlayer;
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import mage.target.targetpointer.FixedTarget;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class GrievousWound extends CardImpl {
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public GrievousWound(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}{B}");
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this.subtype.add(SubType.AURA);
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// Enchant player
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TargetPlayer auraTarget = new TargetPlayer();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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this.addAbility(new EnchantAbility(auraTarget));
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// Enchanted player can't gain life.
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this.addAbility(new SimpleStaticAbility(
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new CantGainLifeAllEffect(Duration.WhileOnBattlefield, TargetController.ENCHANTED)
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));
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// Whenever enchanted player is dealt damage, they lose half their life, rounded up.
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this.addAbility(new GrievousWoundTriggeredAbility());
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}
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private GrievousWound(final GrievousWound card) {
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super(card);
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}
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@Override
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public GrievousWound copy() {
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return new GrievousWound(this);
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}
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}
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class GrievousWoundTriggeredAbility extends TriggeredAbilityImpl {
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GrievousWoundTriggeredAbility() {
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super(Zone.BATTLEFIELD, new LoseHalfLifeTargetEffect().setText("they lose half their life, rounded up"));
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this.setTriggerPhrase("Whenever enchanted player is dealt damage, ");
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}
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private GrievousWoundTriggeredAbility(final GrievousWoundTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public GrievousWoundTriggeredAbility copy() {
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return new GrievousWoundTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_BATCH_FOR_ONE_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (!Optional
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.ofNullable(getSourcePermanentIfItStillExists(game))
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.map(Permanent::getAttachedTo)
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.equals(event.getTargetId())) {
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return false;
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}
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this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId()));
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return true;
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}
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}
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@ -84,6 +84,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
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cards.add(new SetCardInfo("Gloomlake Verge", 260, Rarity.RARE, mage.cards.g.GloomlakeVerge.class));
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cards.add(new SetCardInfo("Grasping Longneck", 180, Rarity.COMMON, mage.cards.g.GraspingLongneck.class));
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cards.add(new SetCardInfo("Gremlin Tamer", 215, Rarity.UNCOMMON, mage.cards.g.GremlinTamer.class));
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cards.add(new SetCardInfo("Grievous Wound", 102, Rarity.RARE, mage.cards.g.GrievousWound.class));
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cards.add(new SetCardInfo("Growing Dread", 216, Rarity.UNCOMMON, mage.cards.g.GrowingDread.class));
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cards.add(new SetCardInfo("Hand That Feeds", 139, Rarity.COMMON, mage.cards.h.HandThatFeeds.class));
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cards.add(new SetCardInfo("Hardened Escort", 16, Rarity.COMMON, mage.cards.h.HardenedEscort.class));
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@ -1,18 +1,15 @@
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package mage.abilities.effects.common.continuous;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.TargetController;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author LevelX2
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*/
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@ -48,41 +45,47 @@ public class CantGainLifeAllEffect extends ContinuousEffectImpl {
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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switch (targetController) {
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case YOU:
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controller.setCanGainLife(false);
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break;
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case NOT_YOU:
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && !player.equals(controller)) {
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player.setCanGainLife(false);
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}
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if (controller == null) {
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return false;
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}
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switch (targetController) {
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case YOU:
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controller.setCanGainLife(false);
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break;
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case NOT_YOU:
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && !player.equals(controller)) {
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player.setCanGainLife(false);
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}
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break;
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case OPPONENT:
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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if (controller.hasOpponent(playerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.setCanGainLife(false);
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}
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}
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}
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break;
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case ANY:
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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}
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break;
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case OPPONENT:
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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if (controller.hasOpponent(playerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.setCanGainLife(false);
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}
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}
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break;
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}
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return true;
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}
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break;
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case ANY:
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.setCanGainLife(false);
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}
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}
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break;
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case ENCHANTED:
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Optional
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.ofNullable(source.getSourcePermanentIfItStillExists(game))
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.map(Permanent::getAttachedTo)
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.map(game::getPlayer)
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.ifPresent(player -> player.setCanGainLife(false));
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}
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return false;
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return true;
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}
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private String setText() {
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@ -100,6 +103,8 @@ public class CantGainLifeAllEffect extends ContinuousEffectImpl {
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case ANY:
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sb.append("Players");
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break;
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case ENCHANTED:
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sb.append("enchanted player");
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}
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sb.append(" can't gain life");
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if (!this.duration.toString().isEmpty()) {
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