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[C13] Added Brilliant Plan.
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2 changed files with 62 additions and 5 deletions
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Mage.Sets/src/mage/sets/commander2013/BrilliantPlan.java
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Mage.Sets/src/mage/sets/commander2013/BrilliantPlan.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2013;
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import java.util.UUID;
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import mage.abilities.effects.common.DrawCardControllerEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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/**
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*
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* @author LevelX2
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*/
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public class BrilliantPlan extends CardImpl<BrilliantPlan> {
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public BrilliantPlan(UUID ownerId) {
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super(ownerId, 34, "Brilliant Plan", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{U}");
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this.expansionSetCode = "C13";
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this.color.setBlue(true);
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// Draw three cards.
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this.getSpellAbility().addEffect(new DrawCardControllerEffect(3));
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}
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public BrilliantPlan(final BrilliantPlan card) {
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super(card);
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}
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@Override
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public BrilliantPlan copy() {
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return new BrilliantPlan(this);
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}
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}
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@ -58,18 +58,15 @@ public class CrusherZendikon extends CardImpl<CrusherZendikon> {
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this.color.setRed(true);
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this.color.setRed(true);
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// Enchant land
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// Enchant land
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// Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
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// When enchanted land dies, return that card to its owner's hand.
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TargetPermanent auraTarget = new TargetLandPermanent();
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TargetPermanent auraTarget = new TargetLandPermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.PutCreatureInPlay));
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.PutCreatureInPlay));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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this.addAbility(ability);
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// Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
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Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new BeastToken(), "Enchanted land is a 4/2 red Beast creature with trample. It's still a land.", Duration.WhileOnBattlefield));
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Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new BeastToken(), "Enchanted land is a 4/2 red Beast creature with trample. It's still a land.", Duration.WhileOnBattlefield));
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this.addAbility(ability2);
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this.addAbility(ability2);
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// When enchanted land dies, return that card to its owner's hand.
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Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false, false);
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Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false, false);
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this.addAbility(ability3);
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this.addAbility(ability3);
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}
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}
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