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2 DKA
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package org.mage.test.cards;
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import mage.Constants;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* also tests required targets
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*
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* @author BetaSteward
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*/
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public class TestHollowhengeSpirit extends CardTestPlayerBase {
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@Test
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public void testCard() {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Constants.Zone.HAND, playerA, "Hollowhenge Spirit");
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Craw Wurm");
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castSpell(2, Constants.PhaseStep.DECLARE_BLOCKERS, playerA, "Hollowhenge Spirit");
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attack(2, playerB, "Craw Wurm");
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setStopAt(2, Constants.PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Hollowhenge Spirit", 1);
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assertPermanentCount(playerB, "Craw Wurm", 1);
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assertTapped("Hollowhenge Spirit", false);
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assertTapped("Craw Wurm", true);
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}
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@Test
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public void testCard1() {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Constants.Zone.HAND, playerA, "Hollowhenge Spirit");
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Craw Wurm");
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castSpell(1, Constants.PhaseStep.DECLARE_BLOCKERS, playerA, "Hollowhenge Spirit");
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attack(1, playerA, "Craw Wurm");
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setStopAt(1, Constants.PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Hollowhenge Spirit", 1);
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assertPermanentCount(playerA, "Craw Wurm", 1);
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assertTapped("Hollowhenge Spirit", false);
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assertTapped("Craw Wurm", true);
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}
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@Test
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public void testCard2() {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Constants.Zone.HAND, playerA, "Hollowhenge Spirit");
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Craw Wurm");
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castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Hollowhenge Spirit");
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setStopAt(1, Constants.PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Hollowhenge Spirit", 1);
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assertPermanentCount(playerA, "Craw Wurm", 1);
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assertTapped("Craw Wurm", false);
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}
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}
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