[ECL] Implement Prismabasher (#14230)

* Reference Elemental Spectacle and remove unused import

* [ECL] Implement Prismabasher
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Muz 2026-01-10 12:57:47 -06:00 committed by GitHub
parent e51275392d
commit e729ae2090
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3 changed files with 56 additions and 1 deletions

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@ -6,7 +6,6 @@ import mage.abilities.dynamicvalue.common.ColorsAmongControlledPermanentsCount;
import mage.abilities.dynamicvalue.common.CreaturesYouControlCount;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.hint.common.DomainHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AbilityWord;

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@ -0,0 +1,55 @@
package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.constants.SubType;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetadjustment.TargetsCountAdjuster;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.common.ColorsAmongControlledPermanentsCount;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AbilityWord;
import mage.constants.CardType;
/**
*
* @author muz
*/
public final class Prismabasher extends CardImpl {
public Prismabasher(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
this.subtype.add(SubType.ELEMENTAL);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Vivid -- When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.
Ability ability = new EntersBattlefieldTriggeredAbility(
new BoostTargetEffect(
ColorsAmongControlledPermanentsCount.ALL_PERMANENTS,
ColorsAmongControlledPermanentsCount.ALL_PERMANENTS
).setText("up to X target creatures you control get +X/+X until end of turn, " +
"where X is the number of colors among permanents you control")
);
ability.addTarget(new TargetControlledCreaturePermanent(0, 0));
ability.setTargetAdjuster(new TargetsCountAdjuster(ColorsAmongControlledPermanentsCount.ALL_PERMANENTS));
this.addAbility(ability.setAbilityWord(AbilityWord.VIVID).addHint(ColorsAmongControlledPermanentsCount.ALL_PERMANENTS.getHint()));
}
private Prismabasher(final Prismabasher card) {
super(card);
}
@Override
public Prismabasher copy() {
return new Prismabasher(this);
}
}

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@ -237,6 +237,7 @@ public final class LorwynEclipsed extends ExpansionSet {
cards.add(new SetCardInfo("Plains", 274, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Plains", 279, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Prideful Feastling", 238, Rarity.COMMON, mage.cards.p.PridefulFeastling.class));
cards.add(new SetCardInfo("Prismabasher", 188, Rarity.UNCOMMON, mage.cards.p.Prismabasher.class));
cards.add(new SetCardInfo("Prismatic Undercurrents", 189, Rarity.UNCOMMON, mage.cards.p.PrismaticUndercurrents.class));
cards.add(new SetCardInfo("Protective Response", 29, Rarity.UNCOMMON, mage.cards.p.ProtectiveResponse.class));
cards.add(new SetCardInfo("Puca's Eye", 259, Rarity.UNCOMMON, mage.cards.p.PucasEye.class));