From e65be1ae3fb9605a492c865ed6cd7e24b3f9c1ca Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 11 Mar 2014 08:20:42 +0100 Subject: [PATCH] * Grand Coliseum - Added missing any mana ability to the land. --- Mage.Sets/src/mage/sets/onslaught/GrandColiseum.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/onslaught/GrandColiseum.java b/Mage.Sets/src/mage/sets/onslaught/GrandColiseum.java index 581f9ea9834..62841342a86 100644 --- a/Mage.Sets/src/mage/sets/onslaught/GrandColiseum.java +++ b/Mage.Sets/src/mage/sets/onslaught/GrandColiseum.java @@ -28,7 +28,6 @@ package mage.sets.onslaught; import java.util.UUID; - import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTappedAbility; import mage.abilities.effects.common.DamageControllerEffect; @@ -55,6 +54,7 @@ public class GrandColiseum extends CardImpl { // {tap}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you. Ability ability = new AnyColorManaAbility(); ability.addEffect(new DamageControllerEffect(1)); + this.addAbility(ability); } public GrandColiseum(final GrandColiseum card) {