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[DFT] Implement Demonic Junker (#13387)
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117
Mage.Sets/src/mage/cards/d/DemonicJunker.java
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117
Mage.Sets/src/mage/cards/d/DemonicJunker.java
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package mage.cards.d;
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import java.util.*;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.abilities.keyword.AffinityForArtifactsAbility;
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import mage.abilities.keyword.CrewAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.targetadjustment.TargetAdjuster;
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import mage.target.targetpointer.EachTargetPointer;
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/**
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*
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* @author Jmlundeen
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*/
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public final class DemonicJunker extends CardImpl {
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public DemonicJunker(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{6}{B}");
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this.subtype.add(SubType.VEHICLE);
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this.power = new MageInt(4);
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this.toughness = new MageInt(3);
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// Affinity for artifacts
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this.addAbility(new AffinityForArtifactsAbility());
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// When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
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Ability ability = new EntersBattlefieldTriggeredAbility(new DemonicJunkerEffect()
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.setTargetPointer(new EachTargetPointer()))
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.setTriggerPhrase("When this Vehicle enters, ");
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this.addAbility(ability.setTargetAdjuster(DemonicJunkerAdjuster.instance));
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// Crew 2
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this.addAbility(new CrewAbility(2));
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}
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private DemonicJunker(final DemonicJunker card) {
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super(card);
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}
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@Override
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public DemonicJunker copy() {
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return new DemonicJunker(this);
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}
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}
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enum DemonicJunkerAdjuster implements TargetAdjuster {
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instance;
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@Override
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public void adjustTargets(Ability ability, Game game) {
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ability.getTargets().clear();
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for (UUID playerId : game.getState().getPlayersInRange(ability.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player == null) {
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continue;
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}
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String playerName = ability.isControlledBy(playerId) ? "you" : player.getName();
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature controlled by " + playerName);
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filter.add(new ControllerIdPredicate(playerId));
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ability.addTarget(new TargetPermanent(0, 1, filter));
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}
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}
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}
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class DemonicJunkerEffect extends OneShotEffect {
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DemonicJunkerEffect() {
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super(Outcome.DestroyPermanent);
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staticText = "for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle";
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}
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public DemonicJunkerEffect(final DemonicJunkerEffect effect) {
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super(effect);
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}
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@Override
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public DemonicJunkerEffect copy() {
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return new DemonicJunkerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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boolean giveCounters = false;
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for (UUID permanentId : getTargetPointer().getTargets(game, source)) {
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Permanent permanent = game.getPermanent(permanentId);
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if (permanent == null) {
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continue;
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}
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if (permanent.destroy(source, game, false)) {
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giveCounters = permanent.getControllerId().equals(source.getControllerId());
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}
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if (giveCounters) {
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Permanent vehicle = game.getPermanent(source.getSourceId());
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if (vehicle != null) {
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vehicle.addCounters(CounterType.P1P1.createInstance(2), source.getControllerId(), source, game);
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}
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}
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}
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return true;
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}
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}
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@ -90,6 +90,10 @@ public final class Aetherdrift extends ExpansionSet {
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cards.add(new SetCardInfo("Deathless Pilot", 82, Rarity.COMMON, mage.cards.d.DeathlessPilot.class));
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cards.add(new SetCardInfo("Deathless Pilot", 82, Rarity.COMMON, mage.cards.d.DeathlessPilot.class));
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cards.add(new SetCardInfo("Debris Beetle", 199, Rarity.RARE, mage.cards.d.DebrisBeetle.class));
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cards.add(new SetCardInfo("Debris Beetle", 199, Rarity.RARE, mage.cards.d.DebrisBeetle.class));
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cards.add(new SetCardInfo("Defend the Rider", 157, Rarity.UNCOMMON, mage.cards.d.DefendTheRider.class));
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cards.add(new SetCardInfo("Defend the Rider", 157, Rarity.UNCOMMON, mage.cards.d.DefendTheRider.class));
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cards.add(new SetCardInfo("Demonic Junker", 83, Rarity.RARE, mage.cards.d.DemonicJunker.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Demonic Junker", 307, Rarity.RARE, mage.cards.d.DemonicJunker.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Demonic Junker", 448, Rarity.RARE, mage.cards.d.DemonicJunker.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Demonic Junker", 524, Rarity.RARE, mage.cards.d.DemonicJunker.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Detention Chariot", 12, Rarity.UNCOMMON, mage.cards.d.DetentionChariot.class));
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cards.add(new SetCardInfo("Detention Chariot", 12, Rarity.UNCOMMON, mage.cards.d.DetentionChariot.class));
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cards.add(new SetCardInfo("Dismal Backwater", 254, Rarity.COMMON, mage.cards.d.DismalBackwater.class));
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cards.add(new SetCardInfo("Dismal Backwater", 254, Rarity.COMMON, mage.cards.d.DismalBackwater.class));
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cards.add(new SetCardInfo("District Mascot", 158, Rarity.RARE, mage.cards.d.DistrictMascot.class));
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cards.add(new SetCardInfo("District Mascot", 158, Rarity.RARE, mage.cards.d.DistrictMascot.class));
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@ -1,3 +1,4 @@
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Affinity for artifacts|new|
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Afflict|number|
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Afflict|number|
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Afterlife|number|
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Afterlife|number|
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Annihilator|number|
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Annihilator|number|
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