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Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. (#5163)
It now triggers once for each player damaged. Fixes https://github.com/magefree/mage/issues/5162
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5 changed files with 160 additions and 64 deletions
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package org.mage.test.cards.abilities.other;
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import mage.constants.MultiplayerAttackOption;
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import mage.constants.PhaseStep;
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import mage.constants.RangeOfInfluence;
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import mage.constants.Zone;
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import mage.game.FreeForAll;
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import mage.game.Game;
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import mage.game.GameException;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.io.FileNotFoundException;
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public class NaturesWillTest extends CardTestPlayerBase {
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@Override
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protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
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Game game = new FreeForAll(MultiplayerAttackOption.MULTIPLE, RangeOfInfluence.ALL, 0, 20);
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playerA = createPlayer(game, playerA, "PlayerA");
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playerB = createPlayer(game, playerB, "PlayerB");
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playerC = createPlayer(game, playerC, "PlayerC");
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return game;
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}
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@Test
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public void testAttackMultiplePlayers() {
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addCard(Zone.HAND, playerA, "Nature's Will");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
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addCard(Zone.BATTLEFIELD, playerC, "Island", 4);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nature's Will");
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attack(1, playerA, "Grizzly Bears", playerB);
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attack(1, playerA, "Suntail Hawk", playerC);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertTappedCount("Forest", false, 4);
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assertTappedCount("Mountain", true, 4);
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assertTappedCount("Island", true, 4);
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}
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@Test
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public void testAttackOnePlayer() {
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addCard(Zone.HAND, playerA, "Nature's Will");
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
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addCard(Zone.BATTLEFIELD, playerC, "Island", 4);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nature's Will");
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attack(1, playerA, "Grizzly Bears", playerB);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertTappedCount("Forest", false, 4);
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assertTappedCount("Mountain", true, 4);
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assertTappedCount("Island", false, 4);
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}
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}
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package org.mage.test.cards.abilities.other;
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import mage.constants.MultiplayerAttackOption;
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import mage.constants.PhaseStep;
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import mage.constants.RangeOfInfluence;
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import mage.constants.Zone;
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import mage.game.FreeForAll;
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import mage.game.Game;
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import mage.game.GameException;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.io.FileNotFoundException;
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public class StormTheVaultTest extends CardTestPlayerBase {
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@Override
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protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
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Game game = new FreeForAll(MultiplayerAttackOption.MULTIPLE, RangeOfInfluence.ALL, 0, 20);
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playerA = createPlayer(game, playerA, "PlayerA");
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playerB = createPlayer(game, playerB, "PlayerB");
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playerC = createPlayer(game, playerC, "PlayerC");
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return game;
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}
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@Test
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public void testAttackMultiplePlayers() {
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addCard(Zone.BATTLEFIELD, playerA, "Storm the Vault");
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerA, "Nessian Courser");
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addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
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addCard(Zone.BATTLEFIELD, playerA, "Lantern Kami");
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attack(1, playerA, "Grizzly Bears", playerB);
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attack(1, playerA, "Nessian Courser", playerB);
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attack(1, playerA, "Suntail Hawk", playerC);
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attack(1, playerA, "Lantern Kami", playerC);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Treasure", 2);
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}
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@Test
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public void testAttackOnePlayer() {
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addCard(Zone.BATTLEFIELD, playerA, "Storm the Vault");
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
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addCard(Zone.BATTLEFIELD, playerA, "Suntail Hawk");
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attack(1, playerA, "Grizzly Bears", playerB);
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attack(1, playerA, "Suntail Hawk", playerB);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Treasure", 1);
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}
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}
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