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Refactor ControlledCreaturesDealCombatDamagePlayerTriggeredAbility. (#5163)
It now triggers once for each player damaged. Fixes https://github.com/magefree/mage/issues/5162
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parent
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commit
e5c1dfc4b7
5 changed files with 160 additions and 64 deletions
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@ -4,6 +4,7 @@ package mage.abilities.common;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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@ -11,8 +12,8 @@ import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -20,22 +21,25 @@ import mage.game.permanent.Permanent;
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*/
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public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends TriggeredAbilityImpl {
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private boolean madeDamage = false;
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private Set<UUID> damagedPlayerIds = new HashSet<>();
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private boolean setTargetPointer;
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Effect effect) {
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this(Zone.BATTLEFIELD, effect);
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}
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect) {
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this(zone, effect, false);
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}
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer) {
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super(zone, effect, false);
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this.setTargetPointer = setTargetPointer;
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}
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public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(final ControlledCreaturesDealCombatDamagePlayerTriggeredAbility ability) {
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super(ability);
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this.madeDamage = ability.madeDamage;
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this.damagedPlayerIds = new HashSet<>();
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this.damagedPlayerIds.addAll(ability.damagedPlayerIds);
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}
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@Override
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@ -55,28 +59,19 @@ public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends T
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if (event.getType() == EventType.DAMAGED_PLAYER) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId())) {
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madeDamage = true;
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if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId()) && !damagedPlayerIds.contains(event.getPlayerId())) {
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damagedPlayerIds.add(event.getPlayerId());
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}
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}
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if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY) {
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if (madeDamage) {
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Set<UUID> damagedPlayersCopy = new HashSet<>();
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damagedPlayersCopy.addAll(damagedPlayerIds);
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for (Effect effect : this.getEffects()) {
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effect.setValue("damagedPlayers", damagedPlayersCopy);
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if (setTargetPointer) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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}
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}
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damagedPlayerIds.clear();
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madeDamage = false;
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return true;
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}
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}
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if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId())) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.GRAVEYARD) {
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damagedPlayerIds.clear();
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}
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if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
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(event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
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damagedPlayerIds.clear();
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}
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return false;
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}
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