Make order of parameters the same for methods player.damage and permanent.damage

This commit is contained in:
Quercitron 2014-07-18 02:11:11 +04:00
parent f81af16fa4
commit e5b2b39701
139 changed files with 162 additions and 162 deletions

View file

@ -404,7 +404,7 @@ public class RandomPlayer extends ComputerPlayer {
}
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(amount, sourceId, game, true, false);
permanent.damage(amount, sourceId, game, false, true);
remainingDamage -= amount;
}
else {