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fix Lidless Gaze duration (#12305)
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1 changed files with 1 additions and 1 deletions
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@ -83,7 +83,7 @@ class LidlessGazeEffect extends OneShotEffect {
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cards.retainZone(Zone.EXILED, game);
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for (Card card : cards.getCards(game)) {
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CardUtil.makeCardPlayable(game, source, card, false, Duration.EndOfTurn,
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CardUtil.makeCardPlayable(game, source, card, false, Duration.UntilEndOfYourNextTurn,
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true, controller.getId(), null);
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}
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