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Added test for Proliferate hint.
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7 changed files with 12 additions and 9 deletions
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@ -33,7 +33,7 @@ public class ProliferateEffect extends OneShotEffect {
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super(Outcome.Benefit);
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staticText = "proliferate" + afterText;
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if (showAbilityHint) {
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staticText += ". <i>(You choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)</i>";
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staticText += ". <i>(Choose any number of permanents and/or players, then give each another counter of each kind already there.)</i>";
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}
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}
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